Two possible ways I would do...
1:
1. Just get the bytes of a .gif.
2. Draw it like any other sprite.
2:
1. Get the bytes of multiple images.
2. Then just draw one.
* Sleep...
3. Get rid of that image.
4. Draw the next image.
*And then so on...
Overall I suggest option 1!
1:
1. Just get the bytes of a .gif.
2. Draw it like any other sprite.
2:
1. Get the bytes of multiple images.
2. Then just draw one.
* Sleep...
3. Get rid of that image.
4. Draw the next image.
*And then so on...
Overall I suggest option 1!






