[REQUEST]PTC and LTC PH

Posts 15 of 5 · Page 1 of 1
[REQUEST]PTC and LTC PH
is the PTC for boxes didnt change??why some have boxes like mechanicals

LTClient??
cant you try this?


Code:
    /*===============================================
    *Author : Ovenran & Sir Lauwy (For the Source Code)
    *Codes For : Crossfire PH
    *If you want this make it into NA or PH Here is the LT pointer:
    *PH : 0x9CEE8
    *NA : 0x299D40
    * Features Will be:
    *     Chams
    *     Boxes
    *     NoSmoke
    *     NoSky
    *================================================*/
    #include "stdafx.h"
    #include <windows.h>
    #include <iostream>
    #include <d3d9.h>

    using namespace std;

    #define GR_BL (m_Stride == 40 || m_Stride == 44)// Define Players

    int Start() {
       if( GetModuleHandleA("CShell.dll")!= NULL) {
            return true;
       } else {
          return false;
       }
    }

    void __cdecl PushToConsole(char* command ) {
       DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
       if( dwCShell != NULL )
       {
          DWORD *LTClient = ( DWORD* )( (dwCShell + 0x9CEE8) );
          void* sec2 = ( void* )*( DWORD* )( *LTClient + 0x1F8 );
          _asm
          {
             push command;
             call sec2;
             add esp, 4;
          }
       }
    }

    void main() {
       Sleep(8000);
       bool chubby = true;
       bool box = true;
       bool smoker = true;
       bool skies = true
       while(true) {
          if(GetAsyncKeyState (VK_F2)&1){
             chubby = true;
          }else{
             chubby = false;
          }
          if(GetAsyncKeyState (VK_F3)&1){
             box = true;
          }else{
             box = false;
          }
          if(GetAsyncKeyState (VK_F4)&1){
             smoker = true;
          }else{
             smoker = false;
          }
          if(GetAsyncKeyState (VK_F5)&1){
             skies = true;
          }else{
             skies = false;
          }
          if(chubby){
             if(GR_BL){
                pDevice->SetTexture(0, Blue);
             }
          }
             if (box){
                PushToConsole("ModelDebug_DrawBoxes 1");
             }else{
                PushToConsole("ModelDebug_DrawBoxes 0");
             }
             if (smoker){
                PushToConsole("DrawParticles 0");
             }else{
             }
                PushToConsole("DrawParticles 1");
                if (skies){
                   PushToConsole("DrawSky 0");
                }else{
                   PushToConsole("DrawSky 1");
                }
                Sleep(120);
       }
       
    }

    DWORD WINAPI Ready(LPVOID)
    {
       while (!Start())
          Sleep(100);
       main();
       return 0;
    }



    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
       DisableThreadLibraryCalls(hDll);
       if ( dwReason == DLL_PROCESS_ATTACH )
       {
          MessageBoxA(0, "More Hacks at vipcoder**** or learncpp****", "Hack Success", 0);
          CreateThread(NULL, NULL, Ready, NULL, NULL, NULL);
       }
       return TRUE;
    }
that is old hack! ^_^
Quote Originally Posted by mechanical2015 View Post
cant you try this?


Code:
    /*===============================================
    *Author : Ovenran & Sir Lauwy (For the Source Code)
    *Codes For : Crossfire PH
    *If you want this make it into NA or PH Here is the LT pointer:
    *PH : 0x9CEE8
    *NA : 0x299D40
    * Features Will be:
    *     Chams
    *     Boxes
    *     NoSmoke
    *     NoSky
    *================================================*/
    #include "stdafx.h"
    #include <windows.h>
    #include <iostream>
    #include <d3d9.h>

    using namespace std;

    #define GR_BL (m_Stride == 40 || m_Stride == 44)// Define Players

    int Start() {
       if( GetModuleHandleA("CShell.dll")!= NULL) {
            return true;
       } else {
          return false;
       }
    }

    void __cdecl PushToConsole(char* command ) {
       DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
       if( dwCShell != NULL )
       {
          DWORD *LTClient = ( DWORD* )( (dwCShell + 0x9CEE8) );
          void* sec2 = ( void* )*( DWORD* )( *LTClient + 0x1F8 );
          _asm
          {
             push command;
             call sec2;
             add esp, 4;
          }
       }
    }

    void main() {
       Sleep(8000);
       bool chubby = true;
       bool box = true;
       bool smoker = true;
       bool skies = true
       while(true) {
          if(GetAsyncKeyState (VK_F2)&1){
             chubby = true;
          }else{
             chubby = false;
          }
          if(GetAsyncKeyState (VK_F3)&1){
             box = true;
          }else{
             box = false;
          }
          if(GetAsyncKeyState (VK_F4)&1){
             smoker = true;
          }else{
             smoker = false;
          }
          if(GetAsyncKeyState (VK_F5)&1){
             skies = true;
          }else{
             skies = false;
          }
          if(chubby){
             if(GR_BL){
                pDevice->SetTexture(0, Blue);
             }
          }
             if (box){
                PushToConsole("ModelDebug_DrawBoxes 1");
             }else{
                PushToConsole("ModelDebug_DrawBoxes 0");
             }
             if (smoker){
                PushToConsole("DrawParticles 0");
             }else{
             }
                PushToConsole("DrawParticles 1");
                if (skies){
                   PushToConsole("DrawSky 0");
                }else{
                   PushToConsole("DrawSky 1");
                }
                Sleep(120);
       }
       
    }

    DWORD WINAPI Ready(LPVOID)
    {
       while (!Start())
          Sleep(100);
       main();
       return 0;
    }



    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
       DisableThreadLibraryCalls(hDll);
       if ( dwReason == DLL_PROCESS_ATTACH )
       {
          MessageBoxA(0, "More Hacks at vipcoder**** or learncpp****", "Hack Success", 0);
          CreateThread(NULL, NULL, Ready, NULL, NULL, NULL);
       }
       return TRUE;
    }
that is old hack! ^_^
Boxes is deleted for NA
tnx sir..mechanical...
Posts 15 of 5 · Page 1 of 1

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