Problem with custom spawns
[php]doSpawn()
{
if(getDvar("mapname") == "mp_checkpoint")
{
if(self.team == "allies")
{
self.randomspawn = randomInt(6);
if(self.randomspawn == 0) {
self SetOrigin((-3404,-1626,424)); }
if(self.randomspawn == 1) {
self SetOrigin((-3881,-440,424)); }
if(self.randomspawn == 2) {
self SetOrigin((-2919,-466,360)); }
if(self.randomspawn == 3) {
self SetOrigin((-3237,-247,360)); }
if(self.randomspawn == 4) {
self SetOrigin((-3230,-488,632)); }
if(self.randomspawn == 5) {
self SetOrigin((-2979,-454,496)); }
}
if(self.team == "axis")
{
self.randomspawn = randomInt(6);
if(self.randomspawn == 0) {
self SetOrigin((-2564,903,584)); }
if(self.randomspawn == 1) {
self SetOrigin((-2508,851,189)); }
if(self.randomspawn == 2) {
self SetOrigin((-3121,1132,312)); }
if(self.randomspawn == 3) {
self SetOrigin((-3611,888,224)); }
if(self.randomspawn == 4) {
self SetOrigin((-3915,1007,632)); }
if(self.randomspawn == 5) {
self SetOrigin((-2849,1055,488)); }
}
}
}
onPlayerSpawned()
{
self endon("disconnect");
self waittill("spawned_player");
self thread doSpawn();
}[/php]
That's my code....
My problem is that the players do spawn exactly 1time how I want them to spawn and after they died once they spawn how they normally spawn.
How can i fix this ?
{
if(getDvar("mapname") == "mp_checkpoint")
{
if(self.team == "allies")
{
self.randomspawn = randomInt(6);
if(self.randomspawn == 0) {
self SetOrigin((-3404,-1626,424)); }
if(self.randomspawn == 1) {
self SetOrigin((-3881,-440,424)); }
if(self.randomspawn == 2) {
self SetOrigin((-2919,-466,360)); }
if(self.randomspawn == 3) {
self SetOrigin((-3237,-247,360)); }
if(self.randomspawn == 4) {
self SetOrigin((-3230,-488,632)); }
if(self.randomspawn == 5) {
self SetOrigin((-2979,-454,496)); }
}
if(self.team == "axis")
{
self.randomspawn = randomInt(6);
if(self.randomspawn == 0) {
self SetOrigin((-2564,903,584)); }
if(self.randomspawn == 1) {
self SetOrigin((-2508,851,189)); }
if(self.randomspawn == 2) {
self SetOrigin((-3121,1132,312)); }
if(self.randomspawn == 3) {
self SetOrigin((-3611,888,224)); }
if(self.randomspawn == 4) {
self SetOrigin((-3915,1007,632)); }
if(self.randomspawn == 5) {
self SetOrigin((-2849,1055,488)); }
}
}
}
onPlayerSpawned()
{
self endon("disconnect");
self waittill("spawned_player");
self thread doSpawn();
}[/php]
That's my code....
My problem is that the players do spawn exactly 1time how I want them to spawn and after they died once they spawn how they normally spawn.
How can i fix this ?
