doWallhack()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand( "N", "+actionslot 1" );
while( 1 )
{
self waittill("N");
self ThermalVisionFOFOverlayOn();
self waittill("N");
self ThermalVisionFOFOverlayOff();
wait 0.05;
}
}

onPlayerSpawned()
{
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
self thread doWallhack();
}
}