wait 3;
player ThermalVisionFOFOverlayOn();
wait 40;
player ThermalVisionFOFOverlayOff();
if(self.team == "allies")
{
wait 3;
player ThermalVisionFOFOverlayOn();
wait 40;
player ThermalVisionFOFOverlayOff();
}
wait 3;
self.pers["team"] == "allies") ThermalVisionFOFOverlayOn();
wait 40;
self.pers["team"] == "allies") ThermalVisionFOFOverlayOff();