It's been like 2 years sense it came out, And they still have not added a new map. Just same OLD same OLD!!, They really need to make a new Cabin map. One that you walk threw like desert thunder
that would be so much fun I dont see why nexon is little bitches on maps they dont make them that often
dont whine dude, u try and play CF.. they patch every 4 months
I think theres going to be a fireteam patch soon.......like this months major patch or Novembers.... I just looked on the forums of CA
They're finishing the final parts of the new FT...their prototype took way too long to be approved
It would be protecting NPCs from other NPCs
there's a reason they haven't released it yet, so just be patient
Try to make your own game and make like one new mode + map every patch.
And like patch is like 1-2 a month.
Let's see you do that.
Originally Posted by ~HeartLessKid~
Try to make your own game and make like one new mode + map every patch.
And like patch is like 1-2 a month.
Let's see you do that.
i agree with you dont whine people.
Originally Posted by ~HeartLessKid~
Try to make your own game and make like one new mode + map every patch.
And like patch is like 1-2 a month.
Let's see you do that.
you noob they have tons of Programmers, working on CA also maps are easy to make fk tard i make them all the time for halo 2 /
CF came out about 5 month's ago..
Originally Posted by ~HeartLessKid~
Try to make your own game and make like one new mode + map every patch.
And like patch is like 1-2 a month.
Let's see you do that.
yeah...........
Originally Posted by Lonely Tedy Bear
you noob they have tons of Programmers, working on CA also maps are easy to make fk tard i make them all the time for halo 2 /
Problem is that they have to set waypoints for the AI and need to continually tweek the AI to work correctly in the map. Obviously with the new AI charactors, they will have to make a new AI for them...
AI is a hella hard thing to grasp :\
Not to mention they have to make their map a glitchproof as possible... Then they would probably try to see which assets they can reuse from previous maps instead of creating new assets... and much more efficiency tweeking...