If u want that alpha zombies get killstreaks put it in alpha if u want it in both zombie put it in both threads..
❓ killstreaks
Code:
doHUDControl()
{
self endon("disconnect");
self endon("death");
while(1)
{
self.HintText setText(self.hint);
self.hint = "";
if(self.team == "allies"){
switch(self.perkz["coldblooded"])
{
case 2:
self.perkztext5 setText("Cold Blooded: Pro");
self.perkztext5.glowColor = ( 0, 1, 5 );
break;
case 1:
self.perkztext5 setText("Cold Blooded: Activated");
self.perkztext5.glowColor = ( 0, 1, 7 );
break;
default:
self.perkztext5 setText("Cold Blooded: Not Activated");
self.perkztext5.glowColor = ( 1, 0, 8 );
break;
}
if((self.menu == 1) || (self.menu == 2)){
current = self getCurrentWeapon();
if(self.menu == 1){
if(self.attach["akimbo"] == 1){
self.option1 setText("Press [{+actionslot 3}] - " + level.humanM[self.menu][0]);
} else {
self.option1 setText("Upgrade Unavailable");
}
if(self.attach["fmj"] == 1){
self.option2 setText("Press [{+actionslot 4}] - " + level.humanM[self.menu][1]);
} else {
self.option2 setText("Upgrade Unavailable");
}
if(self.attach["eotech"] == 1){
self.option3 setText("Press [{+actionslot 2}] - " + level.humanM[self.menu][2]);
} else {
self.option3 setText("Upgrade Unavailable");
}
}
if(self.menu == 2){
if(self.attach["silencer"] == 1){
self.option1 setText("Press [{+actionslot 3}] - " + level.humanM[self.menu][0]);
} else {
self.option1 setText("Upgrade Unavailable");
}
if(self.attach["xmags"] == 1){
self.option2 setText("Press [{+actionslot 4}] - " + level.humanM[self.menu][1]);
} else {
self.option2 setText("Upgrade Unavailable");
}
if(self.attach["rof"] == 1){
self.option3 setText("Press [{+actionslot 2}] - " + level.humanM[self.menu][2]);
} else {
self.option3 setText("Upgrade Unavailable");
}
}
} else if(self.menu == 3 || self.menu == 4){
if(self.menu == 3){
switch(self.perkz["steadyaim"])
{
case 0:
self.option1 setText("Press [{+actionslot 3}] - " + level.humanM[self.menu][0]["normal"]);
break;
case 1:
self.option1 setText("Press [{+actionslot 3}] - " + level.humanM[self.menu][0]["pro"]);
break;
case 2:
default:
self.option1 setText("Perk can not be upgraded");
break;
}
switch(self.perkz["sleightofhand"])
{
case 0:
self.option2 setText("Press [{+actionslot 4}] - " + level.humanM[self.menu][1]["normal"]);
break;
case 1:
self.option2 setText("Press [{+actionslot 4}] - " + level.humanM[self.menu][1]["pro"]);
break;
case 2:
default:
self.option2 setText("Perk can not be upgraded");
break;
}
switch(self.perkz["sitrep"])
{
case 0:
self.option3 setText("Press [{+actionslot 2}] - " + level.humanM[self.menu][2]["normal"]);
break;
case 1:
self.option3 setText("Press [{+actionslot 2}] - " + level.humanM[self.menu][2]["pro"]);
break;
case 2:
default:
self.option3 setText("Perk can not be upgraded");
break;
}
}
if(self.menu == 4){
switch(self.perkz["stoppingpower"])
{
case 0:
self.option1 setText("Press [{+actionslot 3}] - " + level.humanM[self.menu][0]["normal"]);
break;
case 1:
self.option1 setText("Press [{+actionslot 3}] - " + level.humanM[self.menu][0]["pro"]);
break;
case 2:
default:
self.option1 setText("Perk can not be upgraded");
break;
}
switch(self.perkz["coldblooded"])
{
case 0:
self.option2 setText("Press [{+actionslot 4}] - " + level.humanM[self.menu][1]["normal"]);
break;
case 1:
self.option2 setText("Press [{+actionslot 4}] - " + level.humanM[self.menu][1]["pro"]);
break;
case 2:
default:
self.option2 setText("Perk can not be upgraded");
break;
}
self.option3 setText("");
}
} else {
self.option1 setText("Press [{+actionslot 3}] - " + level.humanM[self.menu][0]);
if(self.menu != 0){
self.option2 setText("Press [{+actionslot 4}] - " + level.humanM[self.menu][1]);
} else {
self.option2 setText(level.humanM[self.menu][1][self.exTo]);
}
self.option3 setText("Press [{+actionslot 2}] - " + level.humanM[self.menu][2]);
}
}
if(self.team == "axis"){
switch(self.perkz["coldblooded"])
{
case 2:
self.perkztext1 setText("Cold Blooded: Pro");
self.perkztext1.glowColor = ( 0, 1, 5 );
break;
case 1:
self.perkztext1 setText("Cold Blooded: Activated");
self.perkztext1.glowColor = ( 0, 1, 4 );
break;
default:
self.perkztext1 setText("Cold Blooded: Not Activated");
self.perkztext1.glowColor = ( 1, 0, 7 );
break;
}
self.perkztext5 setText("");
if(self.menu == 1 || self.menu == 2){
if(self.menu == 1){
switch(self.perkz["coldblooded"])
{
case 0:
self.option1 setText("Press [{+actionslot 3}] - " + level.zombieM[self.menu][0]["normal"]);
break;
case 1:
self.option1 setText("Press [{+actionslot 3}] - " + level.zombieM[self.menu][0]["pro"]);
break;
case 2:
default:
self.option1 setText("Perk can not be upgraded");
break;
}
switch(self.perkz["ninja"])
{
case 0:
self.option2 setText("Press [{+actionslot 4}] - " + level.zombieM[self.menu][1]["normal"]);
break;
case 1:
self.option2 setText("Press [{+actionslot 4}] - " + level.zombieM[self.menu][1]["pro"]);
break;
case 2:
default:
self.option2 setText("Perk can not be upgraded");
break;
}
switch(self.perkz["lightweight"])
{
case 0:
self.option3 setText("Press [{+actionslot 2}] - " + level.zombieM[self.menu][2]["normal"]);
break;
case 1:
self.option3 setText("Press [{+actionslot 2}] - " + level.zombieM[self.menu][2]["pro"]);
break;
case 2:
default:
self.option3 setText("Perk can not be upgraded");
break;
}
}
if(self.menu == 2){
switch(self.perkz["finalstand"])
{
case 0:
self.option1 setText("Press [{+actionslot 3}] - " + level.zombieM[self.menu][0]["normal"]);
break;
case 1:
case 2:
default:
self.option1 setText("Perk can not be upgraded");
break;
}
self.option2 setText("");
self.option3 setText("");
}
} else {
self.option1 setText("Press [{+actionslot 3}] - " + level.zombieM[self.menu][0]);
self.option2 setText("Press [{+actionslot 4}] - " + level.zombieM[self.menu][1]);
self.option3 setText("Press [{+actionslot 2}] - " + level.zombieM[self.menu][2]);
}
}
wait .5;
}
}
Added [code] tags.
This thread is closed for replies.
Similar Threads
Combat Arms Discussionsmost exp and longest killstreak? 44 Trade Accounts/Keys/Items[CA.EU] Selling Account: SFC3, 38K GP, K/D 1.69, Longest Killstreak 77!
7 Call of Duty Modern Warfare 2 HelpkillstreakBR 1 Call of Duty Modern Warfare 2 Discussions💡 KİLLSTREAK HACK?!AL 9 Call of Duty Modern Warfare 2 HelpDissable Killstreaks with console?
5