for cross modding is it possible to get the model from one gun and the texture from another gun
You can use another texture. But the problem lies with the uv (texture) coordinates and that they don't usually match up with the uv's of another model. This leads to weird texture placements on the model.
The 'Hands' texture is being applied to the weapon model, but because the uv's are different it looks funny.
To correct this, you would have to convert the ltb into another format and use a 3d editing program to adjust the uv's to fit the new texture then recompile the model back into a ltb.
lol i dont know how to do that can you do it and teach me how you did it lol
Originally Posted by jc man 1
lol i dont know how to do that can you do it and teach me how you did it lol
No, UV mapping is one of the most basic things to do when 3d modeling, but the steps are different for each program used. Go and learn how to use a 3d modeling program on your own, there are plenty of sites dedicated to that sort of thing.