[Release]Shadowed Text!

Posts 16–24 of 24 · Page 2 of 2
Very good job i thanked
Quote Originally Posted by flameswor10 View Post
Do you think you can help me with 3D text? /

Your -Immortal right?
I'm working on 3D text lol.
I might be! It's Halloween today after all!
Everybody should know how to do this
Quote Originally Posted by seeplusplus View Post
I'm working on 3D text lol.
I might be! It's Halloween today after all!
You might be able to make 3d text by useing this, and just have the shadow only 1 pixel away, and then repeate:

Code:
void 3DText(char pString, int x, int y,D3DCOLOR color1, D3DCOLOR color2, ID3DXFont *font, int depth);
{
    passes=0;
    while(passes<(depth-1)){
        PrintText(pString, x, y, color1, pFont);
        x++;
        y--;
        //This will make the text move, changeing these from ++ or -- to the other will change the direction the text moves.
    }
    PrintText(pString, x, y, color2, pFont);
}
Code:
3DText("3D Text", 45, -50, D3DCOLOR_XRGB(255, 255, 0), D3DCOLOR_XRGB(255, 0, 0), pFont, 30);
Would this work or is there any errors? I woke up just 5 minute ago, I can't think straight.

Quote Originally Posted by whit View Post
Everybody should know how to do this
I agree, if you know how to make text you should know how to make a shodow of it... Unless you can't add small numbers
Im a noob basically, so i cant do this all on my own, oh i know im no superman :P dont sue me for saying that. but i cant so i will not try....
If you not know how to make text this post is useful, but I think the shadow was un-needed.

Very nice thanks alot
You can just use 2 texts, one behind is black as shadow.
That's technically what I'm doing... If you guys want me to stop spoonfeeding the noobs please tell me...
Posts 16–24 of 24 · Page 2 of 2
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Talk with us