Value Type Help
So i am trying to reverse the weapon structs for Combat Arms but i am encountering some problems... I am not sure about the value type of the members. Let's say i got this code:
I didn't see any commands for float values like FLD or FSTP, but i also didn't see any commands for integer commands...
This command is returning a float value:
So anyone explain me the value it is returning and why so?
Code:
374025EE . 8911 MOV DWORD PTR DS:[ECX],EDX 374025F0 . 83C1 04 ADD ECX,4 374025F3 . 83F8 0A CMP EAX,0A 374025F6 . 894424 18 MOV DWORD PTR SS:[ESP+18],EAX 374025FA . 894C24 34 MOV DWORD PTR SS:[ESP+34],ECX 374025FE .^0F8C 6CFFFFFF JL CSHell_2.37402570 37402604 . 8B86 FC020000 MOV EAX,DWORD PTR DS:[ESI+2FC] 3740260A . 50 PUSH EAX 3740260B . 68 ACD66F37 PUSH CSHell_2.376FD6AC ; ASCII "FireDelay" 37402610 . 53 PUSH EBX 37402611 . 8BCF MOV ECX,EDI 37402613 . E8 6820FEFF CALL CSHell_2.373E4680 37402618 . 33C9 XOR ECX,ECX 3740261A . 85C0 TEST EAX,EAX 3740261C . 0F9EC1 SETLE CL 3740261F . 83EC 08 SUB ESP,8 37402622 . 49 DEC ECX
This command is returning a float value:
Code:
37402625 . 898E FC020000 MOV DWORD PTR DS:[ESI+2FC],ECX 3740262B . D986 00030000 FLD DWORD PTR DS:[ESI+300] 37402631 . DD1C24 FSTP QWORD PTR SS:[ESP] 37402634 . 68 A0D66F37 PUSH CSHell_2.376FD6A0 ; ASCII "MovePenalty" 37402639 . 53 PUSH EBX 3740263A . 8BCF MOV ECX,EDI 3740263C . E8 3F23FEFF CALL CSHell_2.373E4980
