*(float*)Could someone explain why this is this: *(float*)(F_AMMO) = 10.0f; // Fast Ammo and this is this: *(float*)(dwPlayerPtr+NFD)=-20000; // No Fall Damage + dwPlayerPtr is the player pointer Yeah, I just started coding D3D today....
if im cerect float is definition so wen u put in ur d3d u define the code and turn it in to funtion tell mre if i helped
...tubby, that made no sense at all, and no offense but your spelling and grammar is terrible... anyone else try to help?
Nothing you posted so far makes sense Ok so you started coding Direct 3d hooks and don't understand that or you don't know what d3d is? :X Pretty hilarious ^^
just started D3D? Try nomenu first, dont over rush D3D... On topic: float is a defention, not much to explain.. Öther statements *(int*) *(long*) *(memcpy*) ..