[RELEASE] Texture Hack Beta
The CRC are matched but not the file size... i would't use it at all
also this
basicly games that VALVE PUBLISH which are protected by VAC2 skin edits etc are fine
games like MW2 and Blackops which VALVE HAVE NOT PUBLISHED which are protected by VAC2 skin edits are NOT allowed, anything core files edited other then CFG (config files) will trigger a ban in most cases what it's saying.
Source: https://support.steampowered.com/kb_...6869&l=english
under: VAC Enabled Games
i suggest adding some null data into the file to match file size aswell as CRC, then it won't trigger a ban probb then it's safe
and my advice would be to wait for War3zdude92 skins, he does great ones from MW2, hes working on new BlackOps ones.
also this
Valve games
The Valve Anti-Cheat system is enabled for servers displaying the Secured shield logo. Using custom skins, sounds or maps and playing multi-player mods which do not modify core .EXE and .DLL files will not result in a VAC ban
Cheating in a Source Engine game that was released prior to Left 4 Dead will result in a VAC ban from Counter-Strike: Source, Half-Life 2: Deathmatch, Day of Defeat: Source, and Team Fortress 2.
Cheating in a Gold Source engine game will result in a VAC ban from Counter-Strike, Condition Zero, Ricochet, Day of Defeat, Team Fortress Classic, Half-Life: Deathmatch, and Deathmatch Classic
Call of Duty: Modern Warfare 2
VAC is enabled on all multiplayer servers, public and private. Any modifications to the game other than editing config files can result in a VAC ban. Examples of such modifications include console enablers, VAC disablers, and server hosting mods.
A VAC ban in Modern Warfare 2 only affects Modern Warfare 2.
The Valve Anti-Cheat system is enabled for servers displaying the Secured shield logo. Using custom skins, sounds or maps and playing multi-player mods which do not modify core .EXE and .DLL files will not result in a VAC ban
Cheating in a Source Engine game that was released prior to Left 4 Dead will result in a VAC ban from Counter-Strike: Source, Half-Life 2: Deathmatch, Day of Defeat: Source, and Team Fortress 2.
Cheating in a Gold Source engine game will result in a VAC ban from Counter-Strike, Condition Zero, Ricochet, Day of Defeat, Team Fortress Classic, Half-Life: Deathmatch, and Deathmatch Classic
Call of Duty: Modern Warfare 2
VAC is enabled on all multiplayer servers, public and private. Any modifications to the game other than editing config files can result in a VAC ban. Examples of such modifications include console enablers, VAC disablers, and server hosting mods.
A VAC ban in Modern Warfare 2 only affects Modern Warfare 2.
games like MW2 and Blackops which VALVE HAVE NOT PUBLISHED which are protected by VAC2 skin edits are NOT allowed, anything core files edited other then CFG (config files) will trigger a ban in most cases what it's saying.
Source: https://support.steampowered.com/kb_...6869&l=english
under: VAC Enabled Games
i suggest adding some null data into the file to match file size aswell as CRC, then it won't trigger a ban probb then it's safe
and my advice would be to wait for War3zdude92 skins, he does great ones from MW2, hes working on new BlackOps ones.
me reading tht info is a lil late now - original iwds right bk in 

truely i don't think any will get banned for having modded skins, unless it is checking them on launch, or some crap, i use textures in mw2 and this now havnt seen the diffence not like your walling, as it was said by vac, you will be banned if you do anything to the exe or dll's, other then that. I think the textures are pretty safe its; the closest your gonna get to real hack that are safe and don't get banned.
the problem of hacks now is , that the make vid of all room u join.
u can download it and watch it too.
there u can see, if someone is maybe hacking.
in MultiPlayer
u can download it and watch it too.
there u can see, if someone is maybe hacking.
in MultiPlayer
how safe is it dont wanne lose my 2de key
This thread is closed for replies.
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