Map Edit invasion v2
hi everybody
today i have create a new invasion bunker
i hope you like it
here are the screenshots





if it not work the code than post a reply and i go work on it
bye,
ps:i am erikkire but i am banned so now i am erikkire1
and vote on my poll
today i have create a new invasion bunker
i hope you like it
Code:
invasion_objects()
{
CreateElevator((1039,-3260,284),(-5367,1830,212));
CreateGrids((-5396,1616,163),(-5984,1923,163));
CreateWalls((-5640,1596,177),(-6004,1597,350));
CreateWalls((-6020,1598,177),(-6016,1946,350));
CreateWalls((-6016,1946,177),(-5635,1942,350));
CreateDoors((-5630,1776,177),(-5630,1556,177),(90,0,0),7,2,20,125);
CreateRamps((-5943,1626,177),(-5670,1633,286));
CreateGrids((-6018,1944,300),(-5664,1680,300));
CreateWalls((-5621,1912,262),(-5631,1600,350));
CreateWalls((-5336,1602,214),(-5321,1935,250));
CreateRamps((-5642,1947,347),(-5619,2241,466));
CreateGrids((-5617,2255,466),(-5392,2344,466));
CreateGrids((-5581,2242,466),(-5394,2242,490));
mgTurret1 = spawnTurret( "misc_turret", (-5633,1811,347), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 360, 0);
mgTurret2 = spawnTurret( "misc_turret", (-5467,2247,504), "pavelow_minigun_mp" );
mgTurret2 setModel( "weapon_minigun" );
mgTurret2.angles = (0, 240, 0);
}





if it not work the code than post a reply and i go work on it
bye,
ps:i am erikkire but i am banned so now i am erikkire1

and vote on my poll









