Hey, i tought my buddy The Camels8 would release, but after few days he still didnt, so i release em here
Enjoy
68 A8 91 AE 00 // <- Camera Look1
68 A4 91 AE 00 // <- Camera Look2
68 A0 91 AE 00 // <- Camera Look3
68 90 91 AE 00 // <- Light Direction1
68 8C 91 AE 00 // <- Light Direction2
68 88 91 AE 00 // <- Light Direction3
68 9C 91 AE 00 // <- MapCollor1
68 98 91 AE 00 // <- MapCollor2
68 94 91 AE 00 // <- MapCollor3
68 6C 91 AE 00 // <- FUllBright1
68 68 91 AE 00 // <- FUllBright2
68 64 91 AE 00 // <- FUllBright3
68 78 91 AE 00 // <- Defuse1
68 74 91 AE 00 // <- Defuse2
68 70 91 AE 00 // <- Defuse3
68 84 91 AE 00 // <- Specular1
68 80 91 AE 00 // <- Specular2
68 7C 91 AE 00 // <- Specular3
68 04 91 AE 00 // <- GlassWall
68 FC 91 AE 00 // <- nearfog
68 04 91 AE 00 // <- farfog
68 B4 91 AE 00 // <- FogCollor1
68 B0 91 AE 00 // <- FogCollor2
68 AC 91 AE 00 // <- FogCollor3
A3 FC 72 A0 00 // <- NoWater
A3 E0 72 A0 00 // <- WaterHight
68 EC 72 A0 00 // <- WaterCollor1
68 E8 72 A0 00 // <- WaterCollor2
68 E4 72 A0 00 // <- WaterCollor3
68 F8 72 A0 00 // <- WaterDeep1
68 F4 72 A0 00 // <- WaterDeep2
68 F0 72 A0 00 // <- WaterDeep3
80 3D F0 32 AE 00 00 // <- Extra1
80 3D F1 32 AE 00 00 // <- Extra2
8B 8E D8 02 01 00 // <- OFS_Z
8B 8E DC 02 01 00 // <- OFS_Y
8B 8E D4 02 01 00 // <- OFS_X
8B 0D F8 D0 B5 00 // <- ServerPointer
39 1D 88 23 C6 00 // <- PlayerPointer
89 8E A4 03 01 00 // <- NFD
//---New---//
68 C0 0B BB 00 // <- Camera Look1
68 BC 0B BB 00 // <- Camera Look2
68 A8 0B BB 00 // <- Light Direction1 BB0BA8
68 A4 0B BB 00 // <- Light Direction2 BB0BA4
68 A0 0B BB 00 // <- Light Direction3 BB0BA0
68 B4 0B BB 00 // <- MapCollor1 BB0BB4
68 B0 0B BB 00 // <- MapCollor2 BB0BB0
68 AC 0B BB 00 // <- MapCollor3 BB0BAC
68 84 0B BB 00 // <- FullBright1 BB0B84
68 80 0B BB 00 // <- FUllBright2 BB0B80
68 7C 0B BB 00 // <- FUllBright3 BB0B7C
68 00 0B BB 00 // <- Diffuse1 BB0B90
68 8C 0B BB 00 // <- Diffuse1 BB0B8C
68 88 0B BB 00 // <- Diffuse1 BB0B88
68 9C 0B BB 00 // <- Specular1 BB0B9C
68 98 0B BB 00 // <- Specular1 BB0B98
68 94 0B BB 00 // <- Specular1 BB0B94
68 1C 0B BB 00 // <- GlassWall BB0B1C
68 2C 0C BB 00 // <- NearFog BB0C2C
68 1C 0B BB 00 // <- FogFar BB0B1C
68 CC 0B BB 00 // <- FogCollor1 BB0B1C
68 C8 0B BB 00 // <- FogCollor2 BB0BC8
68 C4 0B BB 00 // <- FogCollor3 BB0BC4
89 15 04 D3 AC 00 // <- NoWater ACD304
68 28 0C BB 00 // <- WaterHight BB0C28
68 F4 D2 AC 00 // <- WaterCollor1 ACD2F4
68 F0 D2 AC 00 // <- WaterCollor2 ACD2F0
68 EC D2 AC 00 // <- WaterCollor3 ACD2EC
68 00 D3 AC 00 // <- WaterDeep1 ACD300
68 FC D2 AC 00 // <- WaterDeep2 ACD2FC
68 F8 D2 AC 00 // <- WaterDeep3 ACD2F8
8A 0D 30 AD BA 00 // <- Extra1 BAAD30
8A 0D 31 AD BA 00 // <- Extra2 BAAD31
81 EC 3C 01 00 00 // <- PlayerPointer D284E8
8B 0D 10 4B C2 00 // <- ServerPointer C24B10
89 8E A4 03 01 00 // <- NFD 103A4
// Credits -> AeroMan & The Camels8