I got it! I know how to update this thanks to Crash.
srry for being a noob, but
how u use it?
Originally Posted by fpsprince
srry for being a noob, but
how u use it?
You need to know C++, <(- - ,)>
Add this to base
Code:
switch(hack.Beast)// Use your own function
{
case 0:
if(hack.Beast = 0)// Use your own function
{
}
break;
case 1:
if(hack.Beast ==1)// Use your own function
{
*(long*)0x378228C4 = 4;
}
break;
case 2:
if(hack.Beast == 2)// Use your own function
{
*(long*)0x378228C4 = 2;
}
break;
}
Compile
Originally Posted by Fabolous
You need to know C++, <(- - ,)>
Add this to base
Code:
switch(hack.Beast)// Use your own function
{
case 0:
if(hack.Beast = 0)// Use your own function
{
}
break;
case 1:
if(hack.Beast ==1)// Use your own function
{
*(long*)0x378228C4 = 4;
}
break;
case 2:
if(hack.Beast == 2)// Use your own function
{
*(long*)0x378228C4 = 2;
}
break;
}
Compile
you do realize that
Code:
case 0:
if(hack.Beast = 0)// Use your own function
{
}
break;
equals nothing that means it will not turn off
so if you use the beast mode with that code you will never be able to turn it off ..
/me improved this beast mode and made it automatic
Originally Posted by GodHack2
you do realize that
Code:
case 0:
if(hack.Beast = 0)// Use your own function
{
}
break;
equals nothing that means it will not turn off
so if you use the beast mode with that code you will never be able to turn it off ..
/me improved this beast mode and made it automatic
Actually it does turn off but only after you die when its set to that
i don't think it is possible O.o
Originally Posted by GodHack2
i don't think it is possible O.o
Try it
how you find the addy i want it in ca eu too
Originally Posted by hackkuchen
how you find the addy i want it in ca eu too
Well the way i found it is by freezing values from 37800000 to 378FFFFF.