xyz_test = (1, 1, 1);
thread()
{
while(distance(xyz_test, self.origin) < 300)
{
level.TestText destroy();
level.TestText = level createServerFontString("objective", 1.4);
level.TestText setPoint("CENTER", "CENTER", 0, -100);
level.TestText setText("^1danger zone");
wait 1;
}
level.TestText destroy();
}