Codes for addies
Credits to: n4n033 from the forum I go to once in a while
//NFD//
if (CH_NFD==1)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -20000; //Fall Height
}
}
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if(CH_AllFast==1)
{
*(float*)(ADR_FASTAMMO) = 20.0f;
*(float*)(ADR_FASTHEALTH) = 20.0f;
*(float*)(ADR_FASTREPAIR) = 20.0f;
*(float*)(ADR_FASTFLAG) = 20.0f;
}
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//NOBOUNDS//
if(CH_NoBounds)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(int*)ADR_NOBOUNDS1 = 0;
*(int*)ADR_NOBOUNDS2 = 0;
}
}
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//DIG//
if (CH_dig)
{
if(GetAsyncKeyState(VK_MENU) &1)// = ALT Key
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+Ofs_Z) = -2000;
}
}
}
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//SUPERJUMP//
if (CH_SuperJump==1)
{
if(GetAsyncKeyState(VK_CONTROL)&1) // = CTRL Key
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+Ofs_Z) = 500; //Height of Jump
}
}
}
if (CH_SuperJump==2)
{
if(GetAsyncKeyState(VK_CONTROL)&1)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+Ofs_Z) = 1000; //Height of Jump
}
}
}
if (CH_SuperJump==3)
{
if(GetAsyncKeyState(VK_CONTROL)&1)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+Ofs_Z) = 2000; //Height of Jump
}
}
}
if (CH_SuperJump==4)
{
if(GetAsyncKeyState(VK_CONTROL)&1)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+Ofs_Z) = 3000; //Height of Jump
}
}
}
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//All Slot//
if(CH_5slot==1)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+Ofs_Slot5) = 1;
}
}
if(CH_6slot==1)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+Ofs_Slot6) = 1;
}
}
if(CH_7slot==1)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+Ofs_Slot7) = 1;
}
}
if(CH_8slot==1)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+Ofs_Slot8) = 1;
}
}
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//DINAR//
if(CH_Dinar==1)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_DINAR) = 999999999;
}
}