Vending(pos, angle)
{
Vending = spawn( "script_model", pos );
Vending.angles = angle;
Vending setModel( "com_vending_can_new2_lit" );
Vending.targetname = "pf2991_auto1";
Vending common_scripts\_destructible::setup_destructibles();
}


CreateCan(pos, angle)
{
block = spawn("script_model", pos );
block setModel("com_vending_can_new2_lit");
block.angles = angle;
block Solid();
block CloneBrushmodelToScriptmodel( level.airDropCrateCollision );
wait 0.01;
}
