Sleep PTC Method?
just try down with nx
In Global
In Global
Code:
int nx = 0; int nx1 = 0;
Code:
if( nx > 0 ){if( nx1 != nx ){
pRunConsoleCommand ("SkelModelStencil -1");
nx1 = nx;
}
}else{
if( nx1 != nx ){
pRunConsoleCommand ("SkelModelStencil 0");
nx1 = nx;
}}
Change from Release to Debug, try entering the game again
Build failed.. 
Error

Error
Code:
1>c:\users\*****\documents\visual studio 2010\projects\hans & gellins base combined\cabase\menu.cpp(81): error C2664: 'ID3DXFont::DrawTextW' : cannot convert parameter 2 from 'char *' to 'LPCWSTR' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\users\*****\documents\visual studio 2010\projects\hans & gellins base combined\cabase\menu.cpp(84): error C2664: 'ID3DXFont::DrawTextW' : cannot convert parameter 2 from 'char *' to 'LPCWSTR' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\users\*****\documents\visual studio 2010\projects\hans & gellins base combined\cabase\menu.cpp(86): error C2664: 'ID3DXFont::DrawTextW' : cannot convert parameter 2 from 'char *' to 'LPCWSTR' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1> DirectX.cpp 1>c:\users\******\documents\visual studio 2010\projects\hans & gellins base combined\cabase\directx.cpp(25): error C2664: 'ID3DXFont::DrawTextW' : cannot convert parameter 2 from 'char [1024]' to 'LPCWSTR' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1> Base.cpp 1>c:\users\*****\documents\visual studio 2010\projects\hans & gellins base combined\cabase\base.cpp(627): error C2664: 'GetModuleHandleW' : cannot convert parameter 1 from 'const char [9]' to 'LPCWSTR' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\users\******\documents\visual studio 2010\projects\hans & gellins base combined\cabase\base.cpp(628): error C2664: 'GetModuleHandleW' : cannot convert parameter 1 from 'const char [13]' to 'LPCWSTR' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\users\******\documents\visual studio 2010\projects\hans & gellins base combined\cabase\base.cpp(629): error C2664: 'GetModuleHandleW' : cannot convert parameter 1 from 'const char [11]' to 'LPCWSTR' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1> Generating Code... ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Using "Sleep" on hooked D3DPresent/D3DEndScene will make your hack lag more.
Code:
bool nx = false;
Code:
while(true){
if(nx < 0){
//PTC OFF
nx = false;
}else{
//PTC ON
nx = true;
}}



what do you have to say about that Whit?