Anticamp function
Made this for Marked Man and thought you guys might get use of it. It doesnt kill you instantly if you stand still, but it prevents people from crawling onto odd spots and staying there, etc.
[php]antiCamp()
{
self endon("death");
self endon("disconnect");
self.positions = [];
for(i=0;;i++){
self.positions[i] = self.origin;
wait 8;
for(k = 0; k < self.positions.size; k++)
while(distance(self.positions[k], self.origin) < 200){
self iPrintLnBold("^0ANTICAMP");
self [[level.callbackPlayerDamage]]( undefined, self, 30, 8, "MOD_SUICIDE", "mortar_mp", self.positions[k], self.positions[k], "none", 0 );
wait 1.5;}
if(i > 5)
i = 0;
}
}[/php]
Side note: It saves locations so you don't just run back and forth to avoid it, hence the sorta advanced code.