I'll see if i'll make one when I get home, gotta check what interface version they use first. if it's different then the ones I have from SDK's i'm not making it.
Not sure what hack this is
I've had a few others look into it also, noteably it does work off the SourceSDK, console is possible and quite possibly the safest method of anti-detection would be to make it external, I've had discussions with a few others over creation of an all-in-one console/UI for Vindictus, it is possible but will never be hosted or posted publicly. The "Roing" trainer is easily crackable just be safe with it and sandbox because it does redistribute a rootkit upon launch. I know I don't post here much, more of the "Cheat-Project" lurker but you fellas have come up with a few bright ideas, if you'd like to collab send a pm.
Regards, zDeaver (vacDisabled.net/cheat-project)
Regards, zDeaver (vacDisabled.net/cheat-project)
Didn't have time for it yesterday, game is updating now, driving lessons in 10 minutes, so i'll check it out when I get back in rougly an hour and a half.
VEngineClient012
I assume console can go on =3
I can't test tho, so the first person to PM me his email will get to be my beta tester =3
VEngineClient012
I assume console can go on =3I can't test tho, so the first person to PM me his email will get to be my beta tester =3
Indeed it is, read pm for my msn or hit me up on rizon
Should call this zDeaverslurkinaccount
Should call this zDeaverslurkinaccount
Of course it's possible. I followed your own tutorial. (And for someone like me who doesn't know any of that ancient language some of you call C++, I think I did pretty well.)
But let me forewarn you now guys: Be prepared to be disappointed.
They aren't stupid.. They've went further than disabling the console, and disabled most of the abusive commands. (sv_cheats, kick, etc) In a sense, you won't have any control of anything, really.
Better yet, I believe more effort should be focused on:
1. Decrypting the packets
2. Decrypting the extra-protection on hfs files.
That is where the real gold lies.
But let me forewarn you now guys: Be prepared to be disappointed.
They aren't stupid.. They've went further than disabling the console, and disabled most of the abusive commands. (sv_cheats, kick, etc) In a sense, you won't have any control of anything, really.
Better yet, I believe more effort should be focused on:
1. Decrypting the packets
2. Decrypting the extra-protection on hfs files.
That is where the real gold lies.
Naw icvar is just protected by replication so you can't turn it on clientside. Easy to fix tho
Then use this to fix flags and set it's value(edit: You'll have to change protected: to public: in the header file or you wont be able to use m_nFlags, it's located in the class that ConVar inherits from):
Also you can use
to get access to engine->ClientCmd("say \"YOURE ALL ******S ROFLOROFL\"");
which you can ofcourse use to execute commands as if they were typed into the console ^^
ClientCmd executes the command the next frame.
ExecuteClientCmd executes it immediatly
Code:
ICvar *GetCvarInterface(void)
{
HMODULE hEngine;
ICvar *cvar = NULL;
while(!(hEngine = GetModuleHandle("engine.dll"))) Sleep(100);
CreateInterfaceFn CIEngine = (CreateInterfaceFn)GetProcAddress(hEngine, "CreateInterface");
cvar = (ICvar *)CIEngine("VEngineCvar003", 0);
return cvar;
}
Code:
ICvar *cvarptr = GetCvarInterface(); ConVar *sv_cheats = cvarptr->FindVar( "sv_cheats" ); sv_cheats->m_nFlags &= ~FCVAR_REPLICATED; sv_cheats->SetValue( "1" );
Code:
IVEngineClient *engine = NULL;
engine = (IVEngineClient *)CIEngine("VEngineClient012", 0);
which you can ofcourse use to execute commands as if they were typed into the console ^^
ClientCmd executes the command the next frame.
ExecuteClientCmd executes it immediatly
Minus the fact that "say" won't actually do anything.
I believe you seek "cc_chatting_message name message"
Regarding the code you posted, that's a negative. Does nothing. (on sv_cheats)
Alas, attempting to remove the cheat flag on ent_create causes an access violation.
I believe you seek "cc_chatting_message name message"
Regarding the code you posted, that's a negative. Does nothing. (on sv_cheats)
Alas, attempting to remove the cheat flag on ent_create causes an access violation.
Oh really now?
it works fine for me, I've got sv_cheats 1 and host_timescale works fine as well. Note though that commands like noclip won't work(unless you are hosting the server)
#edit:
Does anyone know if cheat_fast_fishing works? =3
it works fine for me, I've got sv_cheats 1 and host_timescale works fine as well. Note though that commands like noclip won't work(unless you are hosting the server)
#edit:
Does anyone know if cheat_fast_fishing works? =3
i went to rocheste on 1 of my characters and im stuck on a boat, and when i log on with the character i can not see anything and screen is black, most likely because im not supposed to be there. I know the game works cause if i press ESC like 5 times in a row it asks me if i want to quit.
When i use this "force_disconnect_from_main_server" it shows the screen all of a sudden and shows me on a boat with 2 npcs to talk to, but now i just want to get back to colhen and play.
Is there a way to teleport to colhen or start off there ?
When i use this "force_disconnect_from_main_server" it shows the screen all of a sudden and shows me on a boat with 2 npcs to talk to, but now i just want to get back to colhen and play.
Is there a way to teleport to colhen or start off there ?
cc_enter_colhen_from_rochest
cc_enter_colhen_from_rochest_field
any of those work?
cc_enter_colhen_from_rochest_field
any of those work?
no 

lift_evy_damage_factor_ratio 9001
lift_evy_int_to_str_ratio 9001
result in this

does anybody know command for sprint speed? plr_move_speed_sprint won't work for me
lift_evy_int_to_str_ratio 9001
result in this

does anybody know command for sprint speed? plr_move_speed_sprint won't work for me
This thread is closed for replies.

check this section I just posted my console =3