Finding Game Pointer AddyI was wondering if there a key word is to find the addy for the game pointer. In Olly. Any help would be appreciated.
You don't need to? INT PID = -1; HANDLE hProcess = OpenProcess( PROCESS_ALL_ACCESS, FALSE, PID); hProcess will have the base address (aka. Pointer) of your game.
Originally Posted by freedompeace You don't need to? INT PID = -1; HANDLE hProcess = OpenProcess( PROCESS_ALL_ACCESS, FALSE, PID); hProcess will have the base address (aka. Pointer) of your game. I think you might be thinking of GetModuleHandle. Code: HMODULE hExe = GetModuleHandle(0); void* pExe = (void*) hExe; OpenProcess sounds like a dirty way to do this, opening a kernel object just for getting the base address. And you need to close the handle afterwards.