Make killstreaks fire at models.
In No Hope: AI Zombies the zombies are reffered as models, so helicopters and pave lows dont attack it. Does anyone know how to let killstreaks attack models?

foreach ( player in level.BotsForWave )
{
if ( !isDefined ( player ) )
continue;
if ( !isDefined ( player.crate1.health ) )
continue;
if ( player.crate1.health <= 0 )
continue;
if ( !bulletTracePassed( player.origin, player.origin + (0,0,2048), false, player ) )
continue;
player.remoteHeliDist = 0;
validEnemies[validEnemies.size] = player;
}


if (self.team != "neutral") {
for (i = 0; i < level.BotsForWave.size; i++) {
if (isDefined(level.BotsForWave[i]) && isDefined(level.BotsForWave[i].crate1.health) && level.BotsForWave[i].health > 0) {
playerorigin = level.BotsForWave[i].origin;
playerorigin = (playerorigin[0], playerorigin[1], self.areaEnt.origin[2]);
if (distance(playerorigin, self.areaEnt.origin) < self.areaEnt.radius)
enemyTargets[enemyTargets.size] = level.BotsForWave[i];
}
}
}


