Chams dc/need dip bypass
Ok guys.
I made cool chams for combat arms.
But the drawindexprimitives is detected. So i need a bypass.
Anyone knows how to make a bypass or have tips?
It's detected? I don't think so! People like you are using public source codes, which are detected!
I'd recommend you to walk through a few tutorials and learn something about generating textures with DIP on existing models, also called modelrec.
If you have a clue then, try modifying your copied code and be happy.
Hackshield scans through DIP and gives a PAT call if there is anything changed, that means you need to find a way to hook dip in the hidden way.
What i'm trying to tell you is pure theory, doing it is harder than saying it.
Shaderchams is more effictive than texturechams in combat arms.
I had alot of trouble with texturechams in CA, for example BSOD, stuckering, colored world.
Try and success is my suggestion.