New Code
MY MENU MADE BY MEEEE
[php]
#ifndef _MENU_H
#define _MENU_H
#pragma once
#include "includes.h"
//Commented are the steam colors.
//const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 255, 78, 88, 68 );
const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 225, 150, 150, 150 );
//const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 136, 144, 129 );
const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 215, 215, 215 );
//const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 37, 48, 32 );
const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 60, 60, 60 );
//const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 255, 62, 70, 55 );
const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 200, 110, 110, 110 );
//const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 196, 181, 80 );
const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 190, 190, 190 );
//const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 200, 136, 144, 129);
const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 255, 125, 125, 125);
const D3DCOLOR White = D3DCOLOR_ARGB( 255, 255, 255, 255 );
const D3DCOLOR Black = D3DCOLOR_ARGB( 255, 0, 0, 0 );
const int TotalTabs = 5;
const int MaxBoxs = 61;
const int MaxArrs = 13;
struct MenuSettings{
bool Show, DoOnce;
int TabIndex, TotalTabs, MaxTabs,
LeftButton, RightButtonX;
};
struct Tabs{
bool OnOff;
char *name;
};
struct CheckBox{
bool OnOff;
char *name;
};
struct sArrowList{
int Value;
};
class cMenu
{
public:
POINT Cur;
CheckBox cBox[MaxBoxs];
int NameEsp, DistanceEsp, HealthBars, BoxEsp, LineEsp, VisibleChecks, NpcEsp, MaxFov,
DefualtFov, iSpeed, Aimbot, Radar, iAimKey, iRemoteKill,
iMenuKey, iTeleKey, AimBone, AimMode;
cMenu( void )
{
iAimKey = VK_CAPITAL;
iMenuKey = VK_INSERT;
iTeleKey = 88;
NameEsp = 0;
DistanceEsp = 0;
HealthBars = 0;
BoxEsp = 0;
LineEsp = 0;
VisibleChecks = 0;
NpcEsp = 0;
Aimbot = 0;
Radar = 0;
AimBone = 0;
AimMode = 0;
iRemoteKill = 0;
MaxFov = 360;
DefualtFov = 360;
mSet.Show = false;
mSet.TabIndex = 0;
mSet.TotalTabs = 0;
mSet.MaxTabs = TotalTabs;
LockView = false;
for( int i = 0; i < mSet.MaxTabs; i++)
if( i == 0 )
Tab[i].OnOff = true;
else
Tab[i].OnOff = false;
for( int i = 0; i < MaxBoxs; i++ )
cBox[i].OnOff = false;
for( int i = 0; i < MaxArrs; i++ )
{
Arr[i].Value = 0;
if( i == 8 )
Arr[i].Value = VK_CAPITAL;
else if( i == 9 )
Arr[i].Value = VK_INSERT;
else if( i == 10 )
Arr[i].Value = 88;
}
}
//////////////////////////////////////////////////////////////////////////
//Check box Management
int GetCheckBoxIndexFromName( char *name )
{
for( int i = 0; i < MaxBoxs; i++ )
if( strcmp( name, cBox[i].name ) == 0 )
return i;
return 0;
}
bool GetClickedStatusFromCBoxName( char *name )
{
for( int i = 0; i < MaxBoxs; i++ )
if( strcmp( name, cBox[i].name ) == 0 )
return cBox[i].OnOff;
return false;
}
//////////////////////////////////////////////////////////////////////////
void RenderMenu( float x, float y, float w, float h );
void DrawGuiBox( float x, float y, float w, float h, char *Text );
private:
bool LockView;
float Pitch, Yaw;
MenuSettings mSet;
Tabs Tab[TotalTabs];
sArrowList Arr[MaxArrs];
CTimer AreaCheck[MaxArrs];
CTimer ClickCheck[MaxBoxs];
char *GetMenuKey( int i );
int CheckTabs( float x, float y, float w, float h );
void DrawCheckBox( int i, char *Text, float x, float y );
void DrawTabButton( char *Text, float w, float h, float x, float y );
void DrawOptionGrouping( float x, float y, float h, char *Text, int TextXOffset );
int GlobalCheck( int i , float x, float y, float w, float h, int speed, CTimer* timerList );
int ArrowList( int i, float x, float y, int max, char** Array, char *Title, int Speed );
};
extern class cMenu* menu;
#endif
[/php]
[php]
#ifndef _MENU_H
#define _MENU_H
#pragma once
#include "includes.h"
//Commented are the steam colors.
//const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 255, 78, 88, 68 );
const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 225, 150, 150, 150 );
//const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 136, 144, 129 );
const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 215, 215, 215 );
//const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 37, 48, 32 );
const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 60, 60, 60 );
//const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 255, 62, 70, 55 );
const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 200, 110, 110, 110 );
//const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 196, 181, 80 );
const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 190, 190, 190 );
//const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 200, 136, 144, 129);
const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 255, 125, 125, 125);
const D3DCOLOR White = D3DCOLOR_ARGB( 255, 255, 255, 255 );
const D3DCOLOR Black = D3DCOLOR_ARGB( 255, 0, 0, 0 );
const int TotalTabs = 5;
const int MaxBoxs = 61;
const int MaxArrs = 13;
struct MenuSettings{
bool Show, DoOnce;
int TabIndex, TotalTabs, MaxTabs,
LeftButton, RightButtonX;
};
struct Tabs{
bool OnOff;
char *name;
};
struct CheckBox{
bool OnOff;
char *name;
};
struct sArrowList{
int Value;
};
class cMenu
{
public:
POINT Cur;
CheckBox cBox[MaxBoxs];
int NameEsp, DistanceEsp, HealthBars, BoxEsp, LineEsp, VisibleChecks, NpcEsp, MaxFov,
DefualtFov, iSpeed, Aimbot, Radar, iAimKey, iRemoteKill,
iMenuKey, iTeleKey, AimBone, AimMode;
cMenu( void )
{
iAimKey = VK_CAPITAL;
iMenuKey = VK_INSERT;
iTeleKey = 88;
NameEsp = 0;
DistanceEsp = 0;
HealthBars = 0;
BoxEsp = 0;
LineEsp = 0;
VisibleChecks = 0;
NpcEsp = 0;
Aimbot = 0;
Radar = 0;
AimBone = 0;
AimMode = 0;
iRemoteKill = 0;
MaxFov = 360;
DefualtFov = 360;
mSet.Show = false;
mSet.TabIndex = 0;
mSet.TotalTabs = 0;
mSet.MaxTabs = TotalTabs;
LockView = false;
for( int i = 0; i < mSet.MaxTabs; i++)
if( i == 0 )
Tab[i].OnOff = true;
else
Tab[i].OnOff = false;
for( int i = 0; i < MaxBoxs; i++ )
cBox[i].OnOff = false;
for( int i = 0; i < MaxArrs; i++ )
{
Arr[i].Value = 0;
if( i == 8 )
Arr[i].Value = VK_CAPITAL;
else if( i == 9 )
Arr[i].Value = VK_INSERT;
else if( i == 10 )
Arr[i].Value = 88;
}
}
//////////////////////////////////////////////////////////////////////////
//Check box Management
int GetCheckBoxIndexFromName( char *name )
{
for( int i = 0; i < MaxBoxs; i++ )
if( strcmp( name, cBox[i].name ) == 0 )
return i;
return 0;
}
bool GetClickedStatusFromCBoxName( char *name )
{
for( int i = 0; i < MaxBoxs; i++ )
if( strcmp( name, cBox[i].name ) == 0 )
return cBox[i].OnOff;
return false;
}
//////////////////////////////////////////////////////////////////////////
void RenderMenu( float x, float y, float w, float h );
void DrawGuiBox( float x, float y, float w, float h, char *Text );
private:
bool LockView;
float Pitch, Yaw;
MenuSettings mSet;
Tabs Tab[TotalTabs];
sArrowList Arr[MaxArrs];
CTimer AreaCheck[MaxArrs];
CTimer ClickCheck[MaxBoxs];
char *GetMenuKey( int i );
int CheckTabs( float x, float y, float w, float h );
void DrawCheckBox( int i, char *Text, float x, float y );
void DrawTabButton( char *Text, float w, float h, float x, float y );
void DrawOptionGrouping( float x, float y, float h, char *Text, int TextXOffset );
int GlobalCheck( int i , float x, float y, float w, float h, int speed, CTimer* timerList );
int ArrowList( int i, float x, float y, int max, char** Array, char *Title, int Speed );
};
extern class cMenu* menu;
#endif
[/php]
NOOOOOO
DABE DELETED THOSE THREADS HIMSELF
DABE DELETED THOSE THREADS HIMSELF
Why?I think you guyz shouldn't post it. Otherwise this section is pointless!
AJAJAJAJAJAJAJAJAJA ????????????
Whats is AJAJAJAJAJAJAJAJAJA ???????????????
Whats is AJAJAJAJAJAJAJAJAJA ???????????????
You Americans stop using this idiot laugh and use this, "kkkkk"
Ok? kkkkkkkkkkkkkkkkk
Ok? kkkkkkkkkkkkkkkkk
Yesterday updated unlock my xbox 360 (Ixtreme Lite touch +), then was much warmer, I put 4 coolers ..
//Leeched
From Gellin's VIP Base.
From Gellin's VIP Base.
Go Go Go. Quit CA.
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