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Posts 1630 of 35 · Page 2 of 3
Quote Originally Posted by whatup777 View Post
You going crazy.

Oh well. Quit Computer Games. Get an Xbox.

JAJAJAJAJAJJAJAJAJA
xbox is for noobs jaja
only computer games are for epic masturbat0rs

Objective : Get everybody to quit CA.
Quote Originally Posted by Crash View Post
xbox is for noobs jaja
only computer games are for epic masturbat0rs

Objective : Get everybody to quit CA.
Xbox owns
MY MENU MADE BY MEEEE

[php]
#ifndef _MENU_H
#define _MENU_H

#pragma once

#include "includes.h"

//Commented are the steam colors.

//const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 255, 78, 88, 68 );
const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 225, 150, 150, 150 );

//const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 136, 144, 129 );
const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 215, 215, 215 );

//const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 37, 48, 32 );
const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 60, 60, 60 );

//const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 255, 62, 70, 55 );
const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 200, 110, 110, 110 );

//const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 196, 181, 80 );
const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 190, 190, 190 );

//const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 200, 136, 144, 129);
const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 255, 125, 125, 125);

const D3DCOLOR White = D3DCOLOR_ARGB( 255, 255, 255, 255 );
const D3DCOLOR Black = D3DCOLOR_ARGB( 255, 0, 0, 0 );

const int TotalTabs = 5;
const int MaxBoxs = 61;
const int MaxArrs = 13;

struct MenuSettings{
bool Show, DoOnce;
int TabIndex, TotalTabs, MaxTabs,
LeftButton, RightButtonX;
};

struct Tabs{
bool OnOff;
char *name;
};

struct CheckBox{
bool OnOff;
char *name;
};

struct sArrowList{
int Value;
};

class cMenu
{
public:

POINT Cur;
CheckBox cBox[MaxBoxs];

int NameEsp, DistanceEsp, HealthBars, BoxEsp, LineEsp, VisibleChecks, NpcEsp, MaxFov,
DefualtFov, iSpeed, Aimbot, Radar, iAimKey, iRemoteKill,
iMenuKey, iTeleKey, AimBone, AimMode;

cMenu( void )
{
iAimKey = VK_CAPITAL;
iMenuKey = VK_INSERT;
iTeleKey = 88;
NameEsp = 0;
DistanceEsp = 0;
HealthBars = 0;
BoxEsp = 0;
LineEsp = 0;
VisibleChecks = 0;
NpcEsp = 0;
Aimbot = 0;
Radar = 0;
AimBone = 0;
AimMode = 0;
iRemoteKill = 0;

MaxFov = 360;
DefualtFov = 360;

mSet.Show = false;
mSet.TabIndex = 0;
mSet.TotalTabs = 0;
mSet.MaxTabs = TotalTabs;

LockView = false;

for( int i = 0; i < mSet.MaxTabs; i++)
if( i == 0 )
Tab[i].OnOff = true;
else
Tab[i].OnOff = false;

for( int i = 0; i < MaxBoxs; i++ )
cBox[i].OnOff = false;

for( int i = 0; i < MaxArrs; i++ )
{
Arr[i].Value = 0;

if( i == 8 )
Arr[i].Value = VK_CAPITAL;
else if( i == 9 )
Arr[i].Value = VK_INSERT;
else if( i == 10 )
Arr[i].Value = 88;
}
}

//////////////////////////////////////////////////////////////////////////
//Check box Management

int GetCheckBoxIndexFromName( char *name )
{
for( int i = 0; i < MaxBoxs; i++ )
if( strcmp( name, cBox[i].name ) == 0 )
return i;

return 0;
}

bool GetClickedStatusFromCBoxName( char *name )
{
for( int i = 0; i < MaxBoxs; i++ )
if( strcmp( name, cBox[i].name ) == 0 )
return cBox[i].OnOff;

return false;
}

//////////////////////////////////////////////////////////////////////////

void RenderMenu( float x, float y, float w, float h );
void DrawGuiBox( float x, float y, float w, float h, char *Text );
private:

bool LockView;
float Pitch, Yaw;

MenuSettings mSet;
Tabs Tab[TotalTabs];
sArrowList Arr[MaxArrs];
CTimer AreaCheck[MaxArrs];
CTimer ClickCheck[MaxBoxs];

char *GetMenuKey( int i );

int CheckTabs( float x, float y, float w, float h );
void DrawCheckBox( int i, char *Text, float x, float y );
void DrawTabButton( char *Text, float w, float h, float x, float y );
void DrawOptionGrouping( float x, float y, float h, char *Text, int TextXOffset );
int GlobalCheck( int i , float x, float y, float w, float h, int speed, CTimer* timerList );
int ArrowList( int i, float x, float y, int max, char** Array, char *Title, int Speed );
};

extern class cMenu* menu;

#endif
[/php]
Quote Originally Posted by AVGN View Post
MY MENU MADE BY MEEEE

[php]
#ifndef _MENU_H
#define _MENU_H

#pragma once

#include "includes.h"

//Commented are the steam colors.

//const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 255, 78, 88, 68 );
const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 225, 150, 150, 150 );

//const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 136, 144, 129 );
const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 215, 215, 215 );

//const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 37, 48, 32 );
const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 60, 60, 60 );

//const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 255, 62, 70, 55 );
const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 200, 110, 110, 110 );

//const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 196, 181, 80 );
const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 190, 190, 190 );

//const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 200, 136, 144, 129);
const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 255, 125, 125, 125);

const D3DCOLOR White = D3DCOLOR_ARGB( 255, 255, 255, 255 );
const D3DCOLOR Black = D3DCOLOR_ARGB( 255, 0, 0, 0 );

const int TotalTabs = 5;
const int MaxBoxs = 61;
const int MaxArrs = 13;

struct MenuSettings{
bool Show, DoOnce;
int TabIndex, TotalTabs, MaxTabs,
LeftButton, RightButtonX;
};

struct Tabs{
bool OnOff;
char *name;
};

struct CheckBox{
bool OnOff;
char *name;
};

struct sArrowList{
int Value;
};

class cMenu
{
public:

POINT Cur;
CheckBox cBox[MaxBoxs];

int NameEsp, DistanceEsp, HealthBars, BoxEsp, LineEsp, VisibleChecks, NpcEsp, MaxFov,
DefualtFov, iSpeed, Aimbot, Radar, iAimKey, iRemoteKill,
iMenuKey, iTeleKey, AimBone, AimMode;

cMenu( void )
{
iAimKey = VK_CAPITAL;
iMenuKey = VK_INSERT;
iTeleKey = 88;
NameEsp = 0;
DistanceEsp = 0;
HealthBars = 0;
BoxEsp = 0;
LineEsp = 0;
VisibleChecks = 0;
NpcEsp = 0;
Aimbot = 0;
Radar = 0;
AimBone = 0;
AimMode = 0;
iRemoteKill = 0;

MaxFov = 360;
DefualtFov = 360;

mSet.Show = false;
mSet.TabIndex = 0;
mSet.TotalTabs = 0;
mSet.MaxTabs = TotalTabs;

LockView = false;

for( int i = 0; i < mSet.MaxTabs; i++)
if( i == 0 )
Tab[i].OnOff = true;
else
Tab[i].OnOff = false;

for( int i = 0; i < MaxBoxs; i++ )
cBox[i].OnOff = false;

for( int i = 0; i < MaxArrs; i++ )
{
Arr[i].Value = 0;

if( i == 8 )
Arr[i].Value = VK_CAPITAL;
else if( i == 9 )
Arr[i].Value = VK_INSERT;
else if( i == 10 )
Arr[i].Value = 88;
}
}

//////////////////////////////////////////////////////////////////////////
//Check box Management

int GetCheckBoxIndexFromName( char *name )
{
for( int i = 0; i < MaxBoxs; i++ )
if( strcmp( name, cBox[i].name ) == 0 )
return i;

return 0;
}

bool GetClickedStatusFromCBoxName( char *name )
{
for( int i = 0; i < MaxBoxs; i++ )
if( strcmp( name, cBox[i].name ) == 0 )
return cBox[i].OnOff;

return false;
}

//////////////////////////////////////////////////////////////////////////

void RenderMenu( float x, float y, float w, float h );
void DrawGuiBox( float x, float y, float w, float h, char *Text );
private:

bool LockView;
float Pitch, Yaw;

MenuSettings mSet;
Tabs Tab[TotalTabs];
sArrowList Arr[MaxArrs];
CTimer AreaCheck[MaxArrs];
CTimer ClickCheck[MaxBoxs];

char *GetMenuKey( int i );

int CheckTabs( float x, float y, float w, float h );
void DrawCheckBox( int i, char *Text, float x, float y );
void DrawTabButton( char *Text, float w, float h, float x, float y );
void DrawOptionGrouping( float x, float y, float h, char *Text, int TextXOffset );
int GlobalCheck( int i , float x, float y, float w, float h, int speed, CTimer* timerList );
int ArrowList( int i, float x, float y, int max, char** Array, char *Title, int Speed );
};

extern class cMenu* menu;

#endif
[/php]
NUUU YOUSE GOTTA MAKE NEW THREAD.
I'LL MAKE NEW THREAD FOR POSTING VIP SOAUCES AJAJA>
Quote Originally Posted by AVGN View Post
MY MENU MADE BY MEEEE

[php]
#ifndef _MENU_H
#define _MENU_H

#pragma once

#include "includes.h"

//Commented are the steam colors.

//const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 255, 78, 88, 68 );
const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 225, 150, 150, 150 );

//const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 136, 144, 129 );
const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 215, 215, 215 );

//const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 37, 48, 32 );
const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 60, 60, 60 );

//const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 255, 62, 70, 55 );
const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 200, 110, 110, 110 );

//const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 196, 181, 80 );
const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 190, 190, 190 );

//const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 200, 136, 144, 129);
const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 255, 125, 125, 125);

const D3DCOLOR White = D3DCOLOR_ARGB( 255, 255, 255, 255 );
const D3DCOLOR Black = D3DCOLOR_ARGB( 255, 0, 0, 0 );

const int TotalTabs = 5;
const int MaxBoxs = 61;
const int MaxArrs = 13;

struct MenuSettings{
bool Show, DoOnce;
int TabIndex, TotalTabs, MaxTabs,
LeftButton, RightButtonX;
};

struct Tabs{
bool OnOff;
char *name;
};

struct CheckBox{
bool OnOff;
char *name;
};

struct sArrowList{
int Value;
};

class cMenu
{
public:

POINT Cur;
CheckBox cBox[MaxBoxs];

int NameEsp, DistanceEsp, HealthBars, BoxEsp, LineEsp, VisibleChecks, NpcEsp, MaxFov,
DefualtFov, iSpeed, Aimbot, Radar, iAimKey, iRemoteKill,
iMenuKey, iTeleKey, AimBone, AimMode;

cMenu( void )
{
iAimKey = VK_CAPITAL;
iMenuKey = VK_INSERT;
iTeleKey = 88;
NameEsp = 0;
DistanceEsp = 0;
HealthBars = 0;
BoxEsp = 0;
LineEsp = 0;
VisibleChecks = 0;
NpcEsp = 0;
Aimbot = 0;
Radar = 0;
AimBone = 0;
AimMode = 0;
iRemoteKill = 0;

MaxFov = 360;
DefualtFov = 360;

mSet.Show = false;
mSet.TabIndex = 0;
mSet.TotalTabs = 0;
mSet.MaxTabs = TotalTabs;

LockView = false;

for( int i = 0; i < mSet.MaxTabs; i++)
if( i == 0 )
Tab[i].OnOff = true;
else
Tab[i].OnOff = false;

for( int i = 0; i < MaxBoxs; i++ )
cBox[i].OnOff = false;

for( int i = 0; i < MaxArrs; i++ )
{
Arr[i].Value = 0;

if( i == 8 )
Arr[i].Value = VK_CAPITAL;
else if( i == 9 )
Arr[i].Value = VK_INSERT;
else if( i == 10 )
Arr[i].Value = 88;
}
}

//////////////////////////////////////////////////////////////////////////
//Check box Management

int GetCheckBoxIndexFromName( char *name )
{
for( int i = 0; i < MaxBoxs; i++ )
if( strcmp( name, cBox[i].name ) == 0 )
return i;

return 0;
}

bool GetClickedStatusFromCBoxName( char *name )
{
for( int i = 0; i < MaxBoxs; i++ )
if( strcmp( name, cBox[i].name ) == 0 )
return cBox[i].OnOff;

return false;
}

//////////////////////////////////////////////////////////////////////////

void RenderMenu( float x, float y, float w, float h );
void DrawGuiBox( float x, float y, float w, float h, char *Text );
private:

bool LockView;
float Pitch, Yaw;

MenuSettings mSet;
Tabs Tab[TotalTabs];
sArrowList Arr[MaxArrs];
CTimer AreaCheck[MaxArrs];
CTimer ClickCheck[MaxBoxs];

char *GetMenuKey( int i );

int CheckTabs( float x, float y, float w, float h );
void DrawCheckBox( int i, char *Text, float x, float y );
void DrawTabButton( char *Text, float w, float h, float x, float y );
void DrawOptionGrouping( float x, float y, float h, char *Text, int TextXOffset );
int GlobalCheck( int i , float x, float y, float w, float h, int speed, CTimer* timerList );
int ArrowList( int i, float x, float y, int max, char** Array, char *Title, int Speed );
};

extern class cMenu* menu;

#endif
[/php]
Thats all from Gellins Vip Base.
NOOOOOO

DABE DELETED THOSE THREADS HIMSELF
Why?I think you guyz shouldn't post it. Otherwise this section is pointless!
Quote Originally Posted by NOOBJr View Post
Why?I think you guyz shouldn't post it. Otherwise this section is pointless!
EXACTLY.


I lol'd @ your post
AJAJAJAJAJAJAJAJAJA ????????????

Whats is AJAJAJAJAJAJAJAJAJA ???????????????
You Americans stop using this idiot laugh and use this, "kkkkk"

Ok? kkkkkkkkkkkkkkkkk
Yesterday updated unlock my xbox 360 (Ixtreme Lite touch +), then was much warmer, I put 4 coolers ..
//Leeched

From Gellin's VIP Base.
Quote Originally Posted by -Dimensions- View Post
//Leeched

From Gellin's VIP Base.
This time I'ma have to say no to that. Gellin did not make this.
Quote Originally Posted by Crash View Post
This time I'ma have to say no to that. Gellin did not make this.
My Bad I posted something similar in the other thread and then went back to it, i thought it was deleted so i posted it here. Good job.
Go Go Go. Quit CA.
Posts 1630 of 35 · Page 2 of 3
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