self thread Message( "Welcome to Yamato Modded Lobbies" );
Message( hintText )
{
notifyData = spawnstruct();
notifyData.notifyText = hintText;
notifyData.glowColor = (0.0, 0.0, 1.0); //You can change color here
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
}