REZ hex editing in a hack

Posts 31–34 of 34 · Page 3 of 3
yes i was joking. LOL. u cant take it serious when i type in full caps and exclamation marks with 1s.
Quote Originally Posted by mmbob View Post
I don't get what you are trying to have me do, or the point of it.
There is a section in the maps section called Attribute Override, edit that and you have access to starting health, max health, starting armor, max armor, and many many other things that attributes are supposed to control. Editing maps, you can create no clip too. I did it on the walls of cabin fever. You can remove the poisonous fog entirely and walk around outside the cabin and receive no damage.

The possibilities on map editing are endless. Also, if you got the hex in a hack to a model down, u should easily be able to do my mod of long range through wall randomized gun pick up
Quote Originally Posted by supercarz1991 View Post
There is a section in the maps section called Attribute Override, edit that and you have access to starting health, max health, starting armor, max armor, and many many other things that attributes are supposed to control. Editing maps, you can create no clip too. I did it on the walls of cabin fever. You can remove the poisonous fog entirely and walk around outside the cabin and receive no damage.

The possibilities on map editing are endless. Also, if you got the hex in a hack to a model down, u should easily be able to do my mod of long range through wall randomized gun pick up
I have no idea where CA would store that, but I will look into it.

The long range through wall I only need to nop an address or 2 to do.
i figured it was possible via hack but wasn't sure. so i figured i'd bring it up
Posts 31–34 of 34 · Page 3 of 3
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