self notify("menuresponse", "changeclass", "class1");
self [[level.autoassign]]();
self.selectedClass = true;
self [[level.class]]("demolitions_mp,0"); //Chooses the default class
doAutoTeams()
{
self endon("disconenct");
while(!isDefined(self.pers["team"])) {
wait 0.1;
self notify("menuresponse", game["menu_team"], "autoassign");
wait 0.1;
self notify("menuresponse", "changeclass", "class1");
}
}