Is this right??
void speed()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xf)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(Speed) = 100.0f;
}
}
void speed1()
{
if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(Speed) = 200.0f;
}
}
void speed2()
{
if(GetAsyncKeyState(VK_NUMPAD3) &1<< 0xF)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(Speed) = 350.0f;
}
}
void speed3()
{
if(GetAsyncKeyState(VK_NUMPAD4) &1<< 0xF)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(Speed) = 500.0f;
}
}