Base Structure
Well I've been working on Combat arms hacks, but mainly just Menu designs, but I'm having this big problem I don't know the Base Structure to start with...
Wouldn't it be something like,
Can someone be kind enough to help me.
Please nothing like "Go learn C++" or "Read a Book", I can't because I'm one of the special kids who doesn't really learn much from reading, I learn from doing.
Thank you for your time,
xGhost
Wouldn't it be something like,
Code:
#include <iostream>
void BuildMenu(char * menuname, int x, int y, int h, int w, DWORD TITLECOL, DWORD BACKCOLOR, DWORD BORDERCOLOR, LPDIRECT3DDEVICE9 pDevice)
{
return;
}
Please nothing like "Go learn C++" or "Read a Book", I can't because I'm one of the special kids who doesn't really learn much from reading, I learn from doing.
Thank you for your time,
xGhost
