DrawSquare() Function [by Topblast]

Posts 16–30 of 58 · Page 2 of 4
Quote Originally Posted by NOOB View Post
best menu.

haha agree looks like mine but mine i put more work in
That menu needs updating.
DrawBox with AlphaBlending. /

GJ Though.
Fuck noobs menu this is waaay bettah
Quote Originally Posted by _Fk127_ View Post
Fuck noobs menu this is waaay bettah
Fixed it for you.
Quote Originally Posted by topblast View Post

This from the guy who Told me he KNOW D3D

It was ok if u didnt kno D3D but lying to be kool is just WRONG.
I didn't look at the whole thread... I guessed it was a regular filled box with and border using vertex...
Quote Originally Posted by seaplusplus View Post
I didn't look at the whole thread... I guessed it was a regular filled box with and border using vertex...
ohh please
GREAT job to see that someone actually knows this!

Quote Originally Posted by seaplusplus View Post
Why the need for Vertex?
. . .
Quote Originally Posted by freedompeace View Post
GREAT job to see that someone actually knows this!



. . .

same thing about the vertex.
Doesnt DrawPrimitive go faster than DrawPrimitiveUP?
Quote Originally Posted by whatup777 View Post
Doesnt DrawPrimitive go faster than DrawPrimitiveUP?
Yeah .
Quote Originally Posted by whatup777 View Post
Doesnt DrawPrimitive go faster than DrawPrimitiveUP?
Indexed Primitives are even faster.

UP is slow as, you're transferring hueg amounts of data through the bus to the graphics card, and you're also recreating the vertices each draw. ... but I don't think people are going to stuffed declaring, creating and storing vertices and indices separately and passign them on each time. Most people prefer convenience to performance.
Maybe i should get a Directx book...
I wanna should like a D3D nerd like yall
Quote Originally Posted by whit View Post
Maybe i should get a Directx book...
I wanna should like a D3D nerd like yall
DirectX is not made to be easy... I was made to be faster and do more than WinGDI even if it cost u ur mines.
Quote Originally Posted by whit View Post
Maybe i should get a Directx book...
I wanna should like a D3D nerd like yall :D
How about trying DirectX how it was intended to be used? (A DirectX program) :P

Quote Originally Posted by topblast View Post


DirectX is not made to be easy... I was made to be faster and do more than WinGDI even if it cost u ur mines.
Please, English > C++
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