Sharpshooter

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Sharpshooter
Hello guys,

I am working on a sharpshooter mod for mw2 (I am quite far, weapons do switch and all get the same weapon, just random).
I even add a nice slomo in it when the weapon swaps (like in MW2 single player when U breach the door, it goes slow, then faster with a few steps).
People love this.
But I am not sure if there is already a sharpshooter mod (I didn't found one here though).

So if people are interested in it, and it doesn't exist already, I can finish it and the end of the week.

Please let me know

(sorry for my bad english)
Create a video gameplay, and change the title prefix to "[preview]" so at least some people'll know what you're trying to refer to. Otherwise we'll not know how good (or bad) this mod is

Otherwise, I'm interested in the code

As I remember, aIW has their own sharpshooter mode that can be extracted from iw_25.iwd, might interest you
Mmm, this was my first post.
How can I change the prefix?
Sorry, didn't notice that it was your first post. I was on phone

Welcome to the forums hope you enjoy your time here xD

Anyways, to change the prefix to Preview - you'll need to request a minion/moderator to do it for you (master131 )

Take a few screenshots perhaps, a video'd be better though
already made ^^

On Aiw
I got some problems with it.
Just close the thread..
Never mind...
can you please gice me the command of slomo?
it could be great for my mod
I was working on this mod until i got Xbox want what i have so farr

just pm me for it. if i dnt respond im studying for midterms.
This is what i have..
Just change it when it must be activated.


Code:
TIMEBOEM()
{


	setDvar("timescale", 0.2);
wait 1.49;
	setDvar("timescale", 0.4);
wait 0.35;
	setDvar("timescale", 0.5);
wait 0.18;
	setDvar("timescale", 0.6);
wait 0.18;
	setDvar("timescale", 0.8);
wait 0.17;
	setDvar("timescale", 1.0);
wait 0.10;
}
Don't use:
Code:
self endon("disconnect");
self endon("death");
U don't want to slow the server when the person dies who activates this!
Doesn't it set the timescale for everyone? :O

/EDIT: NVM, it should set the timescale for everyone
could I do
self setClientDvar("timescale", 1.0);
etc. so it will do it for the player ONLY?
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