The texture is kind of messed up though. After throwing it on the ground, it's just a solid yellowish color. Even if I overlay everything in Photoshop, it just comes out like that. Maybe it's the way I UV-mapped the nuts in Blender? Oh, also I didn't make it look like the ballsack in your hand because I am using an LTA exporter for Blender that does not support animation. 


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