[HELP] Prone in CQC

Posts 19 of 9 · Page 1 of 1
[HELP] Prone in CQC
how i have to do to make in vb6 prone in cqc

... i have to use the playerpointer address?? whit offset of ?? and the value??

...thx
Quote Originally Posted by lalakijilp View Post
u need the swim offset
and what is???

....and for make swim what i have to do ???

EDIT:...the swim offset in 276 i have find it ..... and for the value ??
You just want a tut but i guess nobody will give that...
Swim offset is patched, you need to find the address of that "thing" that is blocking you from going to prone, once you find that address you turn it off and prone is enabled...
No I will not help you find it because its one of those "Vip" Address's...
It's easy to code though...
Quote Originally Posted by -TM- View Post
Swim offset is patched, you need to find the address of that "thing" that is blocking you from going to prone, once you find that address you turn it off and prone is enabled...
No I will not help you find it because its one of those "Vip" Address's...
It's easy to code though...
ok thx....
i guess there is an addie in the 50s to 65s that needs a nop lol
im guessing its probally the same addy that keeps you from going prone in water (hint.. .get near water scan remove self from water scan repeat.. not positive though)
Quote Originally Posted by AlexSleyore View Post
im guessing its probally the same addy that keeps you from going prone in water (hint.. .get near water scan remove self from water scan repeat.. not positive though)
Your close, you will probably find it that way, just try and find good ways of scanning when the "thing" is blocking you and when it isn't, then find that address and Nop it...
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