-=HERO MODE=- Coming Tomorrow 2/9/2011, Patch Notes Preview!!!

After much anticipation, here is a preview of Hero Mode!
What is Hero Mode?
Hero Mode is a new strategic game mode that incorporates new team play defensive and offensive tactics never before seen in War Rock.
* Your mission is to eliminate the opposing side's Hero until the kill limit is reached per round.
* Each Team has a randomly selected Hero who is chosen at the beginning of each round.
* If the Hero is killed in combat, a new one will be randomly chosen.
* Each branch of soldiers have specialized skills to protect their Hero and Allies.
Hero Mode Details:
* Channel: CQC
* Player: 8 Vs 8 (Total 16 players)
* Mode name: Hero
* Round: Single round, 3 rounds, 5 rounds (5 rounds default)
* Play Time: 5minutes (per each round)
Hero Mode Gameplay:
* 10 Seconds after the start of the match, a Hero is randomly selected.
* If the Hero gets killed, a new Hero will be randomly chosen among his allies.
* If a Hero is killed, he will respawn as a normal soldier until the round is over.
* A new Hero is randomly chosen three times until the round is over.
A Hero's Role:
* Your team's Hero must survive the round!
* Each Hero can use specialized skill sets to protect himself and his allies or destroy the opposition.
A Hero's Support!
* Regular soldiers can use specialized skill sets to protect themselves as well as their Hero.
* Killed players can respawn infinitely until the round is over.
* Players respawn after selecting their branch.
Victory Conditions:
* First team to kill a Hero three times, wins!.
* Each team has a 3 point score when each match begins (the total count drops when the Hero is killed)
* If the round finishes without reaching a 3 point score, kill points will decide the winning team.
* If the round ends in a draw, kill points will decide the winning team.
* K/D ratio will be adjusted per player after each play session of Hero Mode.
* Players who kill a Hero will be rewarded with 20 points.
Skill System:
HERO SKILLS:
* Hero: Incredible - Invincible for 10 seconds at which movement and speed is increased!
BRANCH SKILLS:
* Engineer: Sacrifice - Diminishes self HP but increases damage to enemies.
* Medic: Recovery - Recovers troop and Medic's HP and SP 30% higher.
* Assault: Rush - Grants a striking force while increasing movement and speed up to 30% higher.
* Sniper: Scouting (trace) - Displays the enemy's location on the mini map for 15 seconds.
* Heavy Trooper: Assault II (Rush2) - Grants a defensive force while increasing movement speed up to 50% higher for 10 seconds.
* Grenades can not be used during strike force increases.
SKILL GAUGE:
* Skills automatically charge 20 seconds after respawning.
* Skill Gauge resets after each death.
* When Skill Gauge is fully charged, Branch skills are activated and skill abilities can be used by pressing the "F" key.
SKILL EFFECTS:
* Hero: Heros are highlighted in: Orange for Derbaran and Green for N.I.U.
* Engineer: Multiple grenades explode around the engineer!
Seems kind of interesting....




![=]](/forum/images/emotions/=].gif)
