old knife hax still possible?

Posts 110 of 10 · Page 1 of 1
old knife hax still possible?
i think so...if you have the weapondb and all that you should be able to edit it easily

found this (don't ask how, i was messin with stuff and boom it showed up right in front of me. As some say, accidents happen! lol)

Code:
#define WDB_WEAPON_rDefaultMeleeAmmo		"DefaultMeleeAmmo"
and to go along with melee...

Code:
#define WDB_MELEECOLLIDER_CATEGORY			WDB_ARSENAL_CATEGORY "MeleeCollider"
#define WDB_MELEEDAMAGE_CATEGORY			WDB_ARSENAL_CATEGORY "MeleeDamage"
within this i found lots of other fun stuff like...

Code:
#define WDB_WEAPON_nShotsPerClip			"ShotsPerClip"
#define WDB_WEAPON_bInfiniteClip			"InfiniteClip"
/discuss your ideas? if you want more info, i have the full .h file thanks to a friend of mine who has been programing/hacking/reverse engineering since before i was born lol

at the moment, he is working on getting the damage .h and .cpp files hehehe this could get fun XD

/discuss


Edit: btw, if you have ever played with unlimited ammo hax and bugged it...you would know that knives even have a set clip ammount of 1000 per clip, so even knives need to reload (super knife also helped me figure this out, i sat and fired 1000 knife swipes and it reloaded at the 1000 marker)
This wont work. The server checks if the bullets you are firing match the gun you have.
Quote Originally Posted by CodeDemon View Post
This wont work. The server checks if the bullets you are firing match the gun you have.
kinda thought thats how they patched it. or i bet we would have seen a rocket shooting from a m16a3 by now haha

what about that other stuff you wouldn't believe what i have...idk what to do with it tho
I have it all and the answer is no.
Quote Originally Posted by mmbob View Post
I have it all and the answer is no.
i know knife hax aren't possible now, i figured nexon does a bullet check because thats how a lot of other games do it (except halo for computer XD)

but some of the other stuff i have, like TracerFX.h/.cpp, ClientWeapon.h/.cpp, DamageFXMgr.h/.cpp and DebugLineFX.h/.cpp

thats all my buddy felt like doin for now lol he got bored and moved on to playing Black Ops
DamageFX.... I doubt that would do anything since damage seems completely server sided, but you never know. And it sounds like you are getting these files from the FEAR SDK.
Quote Originally Posted by mmbob View Post
DamageFX.... I doubt that would do anything since damage seems completely server sided, but you never know. And it sounds like you are getting these files from the FEAR SDK.
no, 1 of my friends dad's is a computer tech and knows way too much about hacking/reverse engineering. He found a way to get the files (he's done it before on other games)

he's like 30 somethin, he's been making/modding games since before me and you (depending on how old you are since i don't know) could walk. He even has a few atari 2600 games he made
WONT WORK!
{guaranteed}
works 100% thanks
Quote Originally Posted by whit View Post
works 100% thanks
[TROLL]oh yeah thats what i meant to say too[/TROLL]
Posts 110 of 10 · Page 1 of 1

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