Hey guys, I found ya some addys. First time for me
#define ADR_PlayerPointer 0xBC3228
#define ADR_ServerPointer 0xABDE08
#define ADR_WUW 0x00A4A760
#define ADR_NearFog 0xA4A768
#define ADR_FarFog 0xA4A76C
#define ADR_FogColor1 0x00A4A718
#define ADR_FogColor2 0x00A4A714
#define ADR_FogColor3 0x00A4A710
#define ADR_FullBright1 0x00A4A6D0
#define ADR_FullBright2 0x00A4A6CC
#define ADR_FullBright3 0x00A4A6C8
#define ADR_FastAmmo 0xA47D14
#define ADR_FastRepair 0xA47D18
#define ADR_FastHealth 0xA47D1C
#define ADR_FastFlag 0xA47D20
#define ADR_PointOfView 0x8E2C94
#define ADR_NOBOUNDS1 0xA6F080
#define ADR_NOBOUNDS2 0xA6F088
#define ADR_NOBOUNDS3 0xA6F084
#define ADR_WaterColor1 0x00968034
#define ADR_WaterColor2 0x00968030
#define ADR_WaterColor3 0x0096802C
#define ADR_WaterDeep1 0x00968040
#define ADR_WaterDeep2 0x0096803C
#define ADR_WaterDeep3 0x00968038
#define ADR_NOWATER 0x00968028
Oow, and the NoWater function updated a few weeks ago, this is the new one:
*(int*)ADR_NOWATER = 2517; (found out myself ^^)
Credits:
TheCamels8 (for giving me the old addys in his addy program)
EDIT:
Feel free to say how to find the speed addy, nospawnwait addys, or Weapongravity addy ^^