setDvar("cg_ScoresPing_LowColor", "1 0 0 1");
setDvar("cg_ScoresPing_HighColor", "1 0 0 1"); //red
setDvar("ui_playerPartyColor", "1 0 0 1");
setDvar("cg_scoreboardMyColor", "1 0 0 1");
init()
{
// Draws a team icon over teammates
level.drawfriend = 0;
game["headicon_allies"] = maps\mp\gametypes\_teams::getTeamHeadIcon( "allies" );
game["headicon_axis"] = maps\mp\gametypes\_teams::getTeamHeadIcon( "axis" );
precacheHeadIcon( game["headicon_allies"] );
precacheHeadIcon( game["headicon_axis"] );
precacheShader( "waypoint_revive" );
level thread onPlayerConnect();
for(;;)
{
updateFriendIconSettings();
wait 5;
}
}
onPlayerConnect()
{
for(;;)
{
level waittill("connected", player);
player thread onPlayerSpawned();
player thread onPlayerKilled();
}
}
onPlayerSpawned()
{
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
self thread showFriendIcon();
}
}
onPlayerKilled()
{
self endon("disconnect");
for(;;)
{
self waittill("killed_player");
self.headicon = "";
}
}
showFriendIcon()
{
if(level.drawfriend)
{
if(self.pers["team"] == "allies")
{
self.headicon = game["headicon_allies"];
self.headiconteam = "allies";
}
else
{
self.headicon = game["headicon_axis"];
self.headiconteam = "axis";
}
}
}
updateFriendIconSettings()
{
drawfriend = maps\mp\_utility::getIntProperty("scr_drawfriend", level.drawfriend);
if(level.drawfriend != drawfriend)
{
level.drawfriend = drawfriend;
updateFriendIcons();
}
}
updateFriendIcons()
{
// for all living players, show the appropriate headicon
players = level.players;
for(i = 0; i < players.size; i++)
{
player = players[i];
if(isDefined(player.pers["team"]) && player.pers["team"] != "spectator" && player.sessionstate == "playing")
{
if(level.drawfriend)
{
if(player.pers["team"] == "allies")
{
player.headicon = game["headicon_allies"];
player.headiconteam = "allies";
}
else
{
player.headicon = game["headicon_axis"];
player.headiconteam = "axis";
}
}
else
{
players = level.players;
for(i = 0; i < players.size; i++)
{
player = players[i];
if(isDefined(player.pers["team"]) && player.pers["team"] != "spectator" && player.sessionstate == "playing")
player.headicon = "";
}
}
}
}
}