Addresslogger v2

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Addresslogger v2
Code:
Addresslogger for WarRock International by Gordon` aka KateMara


<What does it log?>

-Scope
-Fast Ammo
-Fast Health
-Fast Repair
-Fast Flag
-Crosshair
-Circles
-Boxes
-Nospread
-Nearfog
-Farfog/Glasswalls
-Fullbright
-Slots
-Playerpointer
-Triggerbot
-No Water
-No Spawn Wait
-Nobounds
-Unlimited Ammo
-Boneshot
-Antikick
-Invisible
-ESP
-Weapon Offset
-X, Y, Z Offset
-NFD Offset
-Stamina Offset
-Norecoil Offsets

<Support?>
http://community.cheatz.to
English Section

<Credits?>
Gordon`
MSDN


<How to use?>

-Open Addresslogger
-Press 'Start WarRock' Button, if it won't work, start WarRock manually
-Press 'Scan'
-Wait until the status is 'Finished'
-If you want to log the addresses into a textfile, so press 'Log to TXT'
-Close WarRock with 'Close WarRock'



<How to code?>

Scope --> 1
Fast Ammo/Health/Repair/Flag --> freeze to 5 as float
Crosshair --> freeze to 1 as byte
Circles --> write 1 as byte
Boxes --> write 1 as byte
Nospread --> freeze to 0 as long/float
Glasswalls --> write 0 as long/float
Fullbright --> write to all 3 addresses 0xFFFFFFFF as long
Slots --> write 4 for the 5th Slot, 5 for the 6th Slot
Triggerbot --> read as byte - if the value is 2 shoot
No Water --> write 0 as byte
No Spawn Wait --> freeze both addresses to 0 as long/float
Nobounds --> freeze both addresses to 0 as long/float
Unl Ammo --> nop all 3 addresses with a 3 byte nop
Boneshot --> write 0x31 as byte
Antikick --> 6 byte nop
Invisible --> 0x1C
ESP --> you have to look, im using an another method
Weapon --> read from playerpointer and add the weapon offset. write as byte the weapon value.
Superjump --> read from playerpointer and add the Z Offset. check if a key is pressed and set the value to 1500 as float. timer!
Skywalker --> read from playerpointer and add the Z Offset. freeze to 1500 as float
Stamina --> read from playerpointer and add the Stamina Offset. freeze to 100 as float
Norecoil --> read from playerpointer and add the Norecoil Offset. freeze to 0 as float/long
http://gordon.pixeldraw.de/sc/addressloggerv2.rar

Mods can sticky this thread
wow, thanks for this


it even gets some VIP addies
Ownd. Nice dude.
Thanks This is really useful
w0w.
For coders this is VERY useful.
Job Well Done
Can WaRock patch these loggers?
Quote Originally Posted by juppeli View Post
Can WaRock patch these loggers?
Well, it uses a signature search, so unless they reprogram the structure of there game, no.
I love you <3
Jk
But thanks, it's awesome ^^
Nice AweSome Great Now i never need to search for adresses i can scan then self
The Are Really The Newest Or is it just:
text1.text = adresses
Quote Originally Posted by kkookk View Post
The Are Really The Newest Or is it just:
text1.text = adresses
its scanning the EXE for signitures, any real coder knows how to do that, so yes, they are the real addresses...
Quote Originally Posted by kkookk View Post
The Are Really The Newest Or is it just:
text1.text = adresses

rofl. vb fag. disassemble my logger, then you can say bullshit.

but... wait until warrock gets a new update
good
good job.. but i dont need this i just wait
blah blah......
I Have A Logger for every address , I also have the serverbase address , It's pretty simple. Get the current address, use Signature Search to Create a Signature for the address, Then Generate a list of address's. Using the signature
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