Slow-motion mods

Posts 1–4 of 4 · Page 1 of 1
Slow-motion mods
can someone points me out a patch with slow motion toggler in it? , i use the search bar and haven't found anything
Derek trotter v8 final
DT black rain
or just put this in your own patch

Slow()
{
setDvar("timescale", "0.5");
}

and thread it with onPlayerSpawned
Doesnt the derek patch have an antileech:O
Quote Originally Posted by stevenj View Post
Doesnt the derek patch have an antileech:O
Derek leeches too lol, so it would be just funny if he had an antileech xD

Code:
		if(self isHost())
		{
			self thread doToggleSlowmo();
		}
Code:
doToggleSlowmo()
{
	self endon ( "death" );
	self notifyOnPlayerCommand( "time", "centerview" );
	for(;;)
	{
		self waittill("time");
		setDvar("timescale", 0.1 );
		iPrintlnBold("^2Timescale ^7changed to ^10.1");

		self waittill("time");
		setDvar("timescale", 0.2 );
		iPrintlnBold("^2Timescale ^7changed to ^10.2");

		self waittill("time");
		setDvar("timescale", 0.3 );
		iPrintlnBold("^2Timescale ^7changed to ^10.3");

		self waittill("time");
		setDvar("timescale", 0.4 );
		iPrintlnBold("^2Timescale ^7changed to ^10.4");

		self waittill("time");
		setDvar("timescale", 0.5 );
		iPrintlnBold("^2Timescale ^7changed to ^10.5");

		self waittill("time");
		setDvar("timescale", 0.6 );
		iPrintlnBold("^2Timescale ^7changed to ^10.6");

		self waittill("time");
		setDvar("timescale", 0.7 );
		iPrintlnBold("^2Timescale ^7changed to ^10.7");

		self waittill("time");
		setDvar("timescale", 0.8 );
		iPrintlnBold("^2Timescale ^7changed to ^10.8");

		self waittill("time");
		setDvar("timescale", 0.9 );
		iPrintlnBold("^2Timescale ^7changed to ^10.9");

		self waittill("time");
		setDvar("timescale", 1.0 );
		iPrintlnBold("^2Timescale ^7changed to ^11.0");
	}

}
From Codjumper
Posts 1–4 of 4 · Page 1 of 1
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