Endereços Combat Arms BR
<-[Endereços Dos Hacks]->
[html]#define DeviceGame 0x0090AF20 (DeviceGame)
#define LTClientEXE 0x00485DD0 (LTClientEXE)
#define LTClientDLL 0x377FE9F0 (LTClientDLL)
#define HacksMemoria 0x3780C6E8 (HacksMemoryOk)
#define NomesInimigosI 0x3736999C (EspName1)
#define NomesInimigosII 0x37369A36 (EspName2)
#define SemRecolhimento 0x3746139C (NoRecoil)
#define SemRecarregar 0x374AD104 (NoReload)
#define SuperMuniçao 0x374A7E06 (SuperBullet)
#define Invisivel 0x378165F5 (Invisible)
#define JogadorAleatorio 0x3783F360 (RandonPlayer)
#define PosiçaoDoJogado 0x00066F34 (PlayerPointer)
#define ParedesDeVidro 0x005721CA (GlasWalls)
#define TiroLongoI 0x374AD389 (WeaponRange1)
#define TiroLongoII 0x374AD5D9 (WeaponRange2)[/html]
Créditos:WE11ington
[html]#define DeviceGame 0x0090AF20 (DeviceGame)
#define LTClientEXE 0x00485DD0 (LTClientEXE)
#define LTClientDLL 0x377FE9F0 (LTClientDLL)
#define HacksMemoria 0x3780C6E8 (HacksMemoryOk)
#define NomesInimigosI 0x3736999C (EspName1)
#define NomesInimigosII 0x37369A36 (EspName2)
#define SemRecolhimento 0x3746139C (NoRecoil)
#define SemRecarregar 0x374AD104 (NoReload)
#define SuperMuniçao 0x374A7E06 (SuperBullet)
#define Invisivel 0x378165F5 (Invisible)
#define JogadorAleatorio 0x3783F360 (RandonPlayer)
#define PosiçaoDoJogado 0x00066F34 (PlayerPointer)
#define ParedesDeVidro 0x005721CA (GlasWalls)
#define TiroLongoI 0x374AD389 (WeaponRange1)
#define TiroLongoII 0x374AD5D9 (WeaponRange2)[/html]
Créditos:WE11ington




