AngryWOW... New Errors

Posts 12 of 2 · Page 1 of 1
WOW... New Errors
Well I got the fly hack to stop floating randomly. But when I turn on, I dont have to push space to go up, I just go up automatically.
Code:

if(GetAsyncKeyState(VK_SPACE)<0){
PushTC( "PlayerGravity 800" );
} else {
PushTC( "PlayerGravity -800" );
}
if(fly && GetAsyncKeyState(VK_SPACE)<0){
PushTC( "PlayerGravity 800" );
} else {
PushTC( "PlayerGravity -800" );
}
Thats my fly hack code.
Then my other error is I D/C after about 3 mintues...
Quote Originally Posted by CA_ View Post
Well I got the fly hack to stop floating randomly. But when I turn on, I dont have to push space to go up, I just go up automatically.
Code:

if(GetAsyncKeyState(VK_SPACE)<0){
PushTC( "PlayerGravity 800" );
} else {
PushTC( "PlayerGravity -800" );
}
if(fly && GetAsyncKeyState(VK_SPACE)<0){
PushTC( "PlayerGravity 800" );
} else {
PushTC( "PlayerGravity -800" );
}
Thats my fly hack code.
Then my other error is I D/C after about 3 mintues...
You Problem seems to be at
(fly && GetAsyncKeyState(VK_SPACE)<0)
Change the <0 to >0
change from
(fly && GetAsyncKeyState(VK_SPACE)<0)

to

(fly && GetAsyncKeyState(VK_SPACE)>0)
Posts 12 of 2 · Page 1 of 1

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