Messing with Addresses
Would I manipulate both of these in the same way?
0x94E7A5
0xF3A
I have seen source code hacks that contain numbers like 0xF3A, but I dont understand how people manipulate them.
Lets say 0xF3A is AmmoDamage for a certain game. How would I change this to do no damage or MEGA FALCON PAWWNNNCHH damage?
I know that for something like 0x94E7A5, I would just use WriteProcessMemory and then insert my value.
0x94E7A5
0xF3A
I have seen source code hacks that contain numbers like 0xF3A, but I dont understand how people manipulate them.
Lets say 0xF3A is AmmoDamage for a certain game. How would I change this to do no damage or MEGA FALCON PAWWNNNCHH damage?
I know that for something like 0x94E7A5, I would just use WriteProcessMemory and then insert my value.
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