No Fall Damage

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Quote Originally Posted by supercarz1991 View Post

theoretically speaking, if you never touch the ground, you should never receive the fall damage, correct?
That's the issue at hand, though. People want no fall damage for when they fly hack, and hit the ground. Based on what your saying, No Fall Damage Mod is just a sexy name for Jump, and just kind of Float There Mod.
So what the status of you NFD?
well, with recoil being horrible when your jumping. not so good BUT holding space bar with jump key mod applied, your always floating, with that being said, your too high up, i want to be like an inch above ground
Quote Originally Posted by supercarz1991 View Post
well, with recoil being horrible when your jumping. not so good BUT holding space bar with jump key mod applied, your always floating, with that being said, your too high up, i want to be like an inch above ground
I know wut you mean. Goodluck, i guess
hmm..
It would be visible, like you said, so I guess if you could fix it to a smaller amount it would be less noticable...

but then you pretty much, can't jump...
then again
No fall damage > ability to jump in most situations...
But
How do you fall off of something if you cant jump? Such as the rail in Kill Creek, you cant get up with out jumping...
What if you exchanged the edited jump animation with crouch?
then you could jump normally, but you couldnt crouch...

I do believe I just confused my self...
Quote Originally Posted by Based God View Post
hmm..
It would be visible, like you said, so I guess if you could fix it to a smaller amount it would be less noticable...

but then you pretty much, can't jump...
then again
No fall damage > ability to jump in most situations...
But
How do you fall off of something if you cant jump? Such as the rail in Kill Creek, you cant get up with out jumping...
What if you exchanged the edited jump animation with crouch?
then you could jump normally, but you couldnt crouch...

I do believe I just confused my self...
No, that made perfect sense.

He means change the virtual jump to bind with the crouch.
Wouldn't work, the only difference between jump and crouch is the Y value. Jump is 50, Crouch is 40. Swap those and the game camera just makes u jump lower she the model is still at the normal height.

Jump key works because of raising that jump value to a huge amount above the attribute level and top of the sky box that covers the map
Quote Originally Posted by aeronyx View Post


No, that made perfect sense.

He means change the virtual jump to bind with the crouch.
Thank you. I just wished it made sense to me.

Quote Originally Posted by supercarz1991 View Post
Wouldn't work, the only difference between jump and crouch is the Y value. Jump is 50, Crouch is 40. Swap those and the game camera just makes u jump lower she the model is still at the normal height.

Jump key works because of raising that jump value to a huge amount above the attribute level and top of the sky box that covers the map
What about copying the edited jump animation and renaming it 'crouch'?

Are you doing this in Model Edit or another 3d editing program...?
Tried that once, didn't do anything. Still hein model edit for thia
This shit here is getting into maths O-O
Quote Originally Posted by Noxit View Post
This shit here is getting into maths O-O
Codings based on math 0.o
maybe that's why i failed at learning C++
Quote Originally Posted by supercarz1991 View Post
maybe that's why i failed at learning C++
STFU and go learn your algorithms
i dropped outa college, i'll go to work and flip burgers instead!
lol i think this can be done cause we made a v jump mod that still works for me. Only problem with no fall damage is that after you jump off a building and you kill some 1. On kill cam youll be floating. So maybe make it 1" above ground and create a box space so you dont die trying to climb a hill?
Posts 31–45 of 52 · Page 3 of 4
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