Hacks Crash

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Hacks Crash
Well, After perfecting my new menu hack (it's based on that source i released.)
My menu doesn't D/c at all ingame (Without any PTC hacks).
But with PTC hacks, I d/c (before Login screen even appears).

Without Hacks(So you can see my awesome menu):


Code:
bool IsIngame()
{
	DWORD* LTBase = (DWORD*) 0x3781BE50;
	IsConnected_t pConnected = *(IsConnected_t*)(*LTBase + 0x8C);

	return pConnected();
}

void WINAPIV RunConsoleCommand( const char* cmd )
{
	_asm
	{
		PUSH cmd
		MOV EAX, 0x485E10
		CALL EAX
		ADD ESP, 0x4
	}
}
void RenderFrame(LPDIRECT3DDEVICE9 pDevice)
{
	ReCreate(pDevice);
	if(GetAsyncKeyState(VK_INSERT)&1)
	{
		Visible ++;
		if(Visible == 2)Visible = 0;
	}
	DrawMenu(pDevice);
	DrawCrosshair(pDevice);
	//Hacks End
	if(Hack.Chams && IsIngame()){
		RunConsoleCommand("SkelModelStencil 1" );
	}else{
		RunConsoleCommand("SkelModelStencil 0");
	}
	if(Hack.Fly && IsIngame()){
		if(GetAsyncKeyState(VK_MENU)<0){
			RunConsoleCommand("PlayerGravity 800");
		}else{RunConsoleCommand("PlayerGravity -800.000000");}
	}else{
		RunConsoleCommand("PlayerGravity -800.000000");
	}
	if(Hack.Spread && IsIngame()){
		RunConsoleCommand("PerturbRotationEffect  0.000000"); 
		RunConsoleCommand("PerturbIncreaseSpeed 0.000000"); 
		RunConsoleCommand("PerturbWalkPercent 0.000000"); 
		RunConsoleCommand("PerturbFiringIncreaseSpeed 0.000000");
	}else{
		RunConsoleCommand("PerturbRotationEffect 3.000000");
		RunConsoleCommand("PerturbIncreaseSpeed 3.000000");
		RunConsoleCommand("PerturbDecreaseSpeed 9.000000");
		RunConsoleCommand("PerturbWalkPercent 0.500000");
	}
	if(Hack.ESP && IsIngame()){
		BoxEsp(pDevice);
	}else{}
}
Thats what It looks like.
encrypt all ur texts because nexon detects if ur hack has things like "chams" and stuff, as well as the image of the hack if u have a menu. this meaning that if the thing "chams" shows up somewhere on ur menu, nexon sees it and then it d/c's u.
Quote Originally Posted by Wilds View Post
encrypt all ur texts because nexon detects if ur hack has things like "chams" and stuff, as well as the image of the hack if u have a menu. this meaning that if the thing "chams" shows up somewhere on ur menu, nexon sees it and then it d/c's u.
Do you think I haven't done taht already?
I already stated that I can play many games perfectly fine without any hacks on
(Means just the menu)
Quote Originally Posted by flameswor10 View Post
Well, After perfecting my new menu hack (it's based on that source i released.)
My menu doesn't D/c at all ingame (Without any PTC hacks).
But with PTC hacks, I d/c (before Login screen even appears).

Without Hacks(So you can see my awesome menu):


Code:
bool IsIngame()
{
	DWORD* LTBase = (DWORD*) 0x3781BE50;
	IsConnected_t pConnected = *(IsConnected_t*)(*LTBase + 0x8C);

	return pConnected();
}

void WINAPIV RunConsoleCommand( const char* cmd )
{
	_asm
	{
		PUSH cmd
		MOV EAX, 0x485E10
		CALL EAX
		ADD ESP, 0x4
	}
}
void RenderFrame(LPDIRECT3DDEVICE9 pDevice)
{
	ReCreate(pDevice);
	if(GetAsyncKeyState(VK_INSERT)&1)
	{
		Visible ++;
		if(Visible == 2)Visible = 0;
	}
	DrawMenu(pDevice);
	DrawCrosshair(pDevice);
	//Hacks End
	if(Hack.Chams && IsIngame()){
		RunConsoleCommand("SkelModelStencil 1" );
	}else{
		RunConsoleCommand("SkelModelStencil 0");
	}
	if(Hack.Fly && IsIngame()){
		if(GetAsyncKeyState(VK_MENU)<0){
			RunConsoleCommand("PlayerGravity 800");
		}else{RunConsoleCommand("PlayerGravity -800.000000");}
	}else{
		RunConsoleCommand("PlayerGravity -800.000000");
	}
	if(Hack.Spread && IsIngame()){
		RunConsoleCommand("PerturbRotationEffect  0.000000"); 
		RunConsoleCommand("PerturbIncreaseSpeed 0.000000"); 
		RunConsoleCommand("PerturbWalkPercent 0.000000"); 
		RunConsoleCommand("PerturbFiringIncreaseSpeed 0.000000");
	}else{
		RunConsoleCommand("PerturbRotationEffect 3.000000");
		RunConsoleCommand("PerturbIncreaseSpeed 3.000000");
		RunConsoleCommand("PerturbDecreaseSpeed 9.000000");
		RunConsoleCommand("PerturbWalkPercent 0.500000");
	}
	if(Hack.ESP && IsIngame()){
		BoxEsp(pDevice);
	}else{}
}
Thats what It looks like.
Your PTC is working pretty good bruh.
I like it.

It's gotta be your hack, or you're doing something wrong.
Mine's working just fine.
Quote Originally Posted by D-Vid the DBag View Post


Your PTC is working pretty good bruh.
I like it.

It's gotta be your hack, or you're doing something wrong.
Mine's working just fine.

WDFFFFFFFF
Quote Originally Posted by flameswor10 View Post
Well, After perfecting my new menu hack (it's based on that source i released.)
My menu doesn't D/c at all ingame (Without any PTC hacks).
But with PTC hacks, I d/c (before Login screen even appears).

Without Hacks(So you can see my awesome menu):


Code:
bool IsIngame()
{
	DWORD* LTBase = (DWORD*) 0x3781BE50;
	IsConnected_t pConnected = *(IsConnected_t*)(*LTBase + 0x8C);

	return pConnected();
}

void WINAPIV RunConsoleCommand( const char* cmd )
{
	_asm
	{
		PUSH cmd
		MOV EAX, 0x485E10
		CALL EAX
		ADD ESP, 0x4
	}
}
void RenderFrame(LPDIRECT3DDEVICE9 pDevice)
{
	ReCreate(pDevice);
	if(GetAsyncKeyState(VK_INSERT)&1)
	{
		Visible ++;
		if(Visible == 2)Visible = 0;
	}
	DrawMenu(pDevice);
	DrawCrosshair(pDevice);
	//Hacks End
	if(Hack.Chams && IsIngame()){
		RunConsoleCommand("SkelModelStencil 1" );
	}else{
		RunConsoleCommand("SkelModelStencil 0");
	}
	if(Hack.Fly && IsIngame()){
		if(GetAsyncKeyState(VK_MENU)<0){
			RunConsoleCommand("PlayerGravity 800");
		}else{RunConsoleCommand("PlayerGravity -800.000000");}
	}else{
		RunConsoleCommand("PlayerGravity -800.000000");
	}
	if(Hack.Spread && IsIngame()){
		RunConsoleCommand("PerturbRotationEffect  0.000000"); 
		RunConsoleCommand("PerturbIncreaseSpeed 0.000000"); 
		RunConsoleCommand("PerturbWalkPercent 0.000000"); 
		RunConsoleCommand("PerturbFiringIncreaseSpeed 0.000000");
	}else{
		RunConsoleCommand("PerturbRotationEffect 3.000000");
		RunConsoleCommand("PerturbIncreaseSpeed 3.000000");
		RunConsoleCommand("PerturbDecreaseSpeed 9.000000");
		RunConsoleCommand("PerturbWalkPercent 0.500000");
	}
	if(Hack.ESP && IsIngame()){
		BoxEsp(pDevice);
	}else{}
}
Thats what It looks like.
your problem:
Code:
if(HackIsOn && IsIngame())
	PTC("Bla 1");
else//u call it also when u are NOT ingame, thats the point of DC
	PTC("Bla 0");
make it:
Code:
if(IsIngame())
{
	if(HackIsOn)
		PTC("Bla 1");
	else
		PTC("Bla 0");
}
Quote Originally Posted by kotentopf View Post
your problem:
Code:
if(HackIsOn && IsIngame())
	PTC("Bla 1");
else//u call it also when u are NOT ingame, thats the point of DC
	PTC("Bla 0");
make it:
Code:
if(IsIngame())
{
	if(HackIsOn)
		PTC("Bla 1");
	else
		PTC("Bla 0");
}
Really?
so
Code:
void RenderFrame(LPDIRECT3DDEVICE9 pDevice)
{
	ReCreate(pDevice);
	if(GetAsyncKeyState(VK_INSERT)&1)
	{
		Visible ++;
		if(Visible == 2)Visible = 0;
	}
	DrawMenu(pDevice);
	DrawCrosshair(pDevice);
	//Hacks End
	if(IsIngame())
	{
	if(Hack.Chams){
		RunConsoleCommand("SkelModelStencil 1" );
	}else{
		RunConsoleCommand("SkelModelStencil 0");
	}
	if(Hack.Fly){
		if(GetAsyncKeyState(VK_MENU)<0){
			RunConsoleCommand("PlayerGravity 800");
		}else{RunConsoleCommand("PlayerGravity -800.000000");}
	}else{
		RunConsoleCommand("PlayerGravity -800.000000");
	}
	if(Hack.Spread){
		RunConsoleCommand("PerturbRotationEffect  0.000000"); 
		RunConsoleCommand("PerturbIncreaseSpeed 0.000000"); 
		RunConsoleCommand("PerturbWalkPercent 0.000000"); 
		RunConsoleCommand("PerturbFiringIncreaseSpeed 0.000000");
	}else{
		RunConsoleCommand("PerturbRotationEffect 3.000000");
		RunConsoleCommand("PerturbIncreaseSpeed 3.000000");
		RunConsoleCommand("PerturbDecreaseSpeed 9.000000");
		RunConsoleCommand("PerturbWalkPercent 0.500000");
	}
	if(Hack.ESP){
		BoxEsp(pDevice);
	}else{}
	}
}
Now I d/c when the PTC shit gets called
I think my addie or someshit might be wrong

@kotentopf
Quote Originally Posted by flameswor10 View Post
Really?
so
Code:
void RenderFrame(LPDIRECT3DDEVICE9 pDevice)
{
	ReCreate(pDevice);
	if(GetAsyncKeyState(VK_INSERT)&1)
	{
		Visible ++;
		if(Visible == 2)Visible = 0;
	}
	DrawMenu(pDevice);
	DrawCrosshair(pDevice);
	//Hacks End
	if(IsIngame())
	{
	if(Hack.Chams){
		RunConsoleCommand("SkelModelStencil 1" );
	}else{
		RunConsoleCommand("SkelModelStencil 0");
	}
	if(Hack.Fly){
		if(GetAsyncKeyState(VK_MENU)<0){
			RunConsoleCommand("PlayerGravity 800");
		}else{RunConsoleCommand("PlayerGravity -800.000000");}
	}else{
		RunConsoleCommand("PlayerGravity -800.000000");
	}
	if(Hack.Spread){
		RunConsoleCommand("PerturbRotationEffect  0.000000"); 
		RunConsoleCommand("PerturbIncreaseSpeed 0.000000"); 
		RunConsoleCommand("PerturbWalkPercent 0.000000"); 
		RunConsoleCommand("PerturbFiringIncreaseSpeed 0.000000");
	}else{
		RunConsoleCommand("PerturbRotationEffect 3.000000");
		RunConsoleCommand("PerturbIncreaseSpeed 3.000000");
		RunConsoleCommand("PerturbDecreaseSpeed 9.000000");
		RunConsoleCommand("PerturbWalkPercent 0.500000");
	}
	if(Hack.ESP){
		BoxEsp(pDevice);
	}else{}
	}
}
Now I d/c when the PTC shit gets called
I think my addie or someshit might be wrong

@kotentopf
PM me bruh.

D-vid@dbaghosting.net
I fixed everything.
Thanks guys for the help
(My ESP doesn't like me )
Quote Originally Posted by flameswor10 View Post
I fixed everything.
Thanks guys for the help
(My ESP doesn't like me )
How did you fix esp???
I don't d/c the hacks just don't work ingame at all...
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