Hacks Crash
Well, After perfecting my new menu hack (it's based on that source i released.)
My menu doesn't D/c at all ingame (Without any PTC hacks).
But with PTC hacks, I d/c (before Login screen even appears).
Without Hacks(So you can see my awesome menu):

Thats what It looks like. 
My menu doesn't D/c at all ingame (Without any PTC hacks).
But with PTC hacks, I d/c (before Login screen even appears).
Without Hacks(So you can see my awesome menu):

Code:
bool IsIngame()
{
DWORD* LTBase = (DWORD*) 0x3781BE50;
IsConnected_t pConnected = *(IsConnected_t*)(*LTBase + 0x8C);
return pConnected();
}
void WINAPIV RunConsoleCommand( const char* cmd )
{
_asm
{
PUSH cmd
MOV EAX, 0x485E10
CALL EAX
ADD ESP, 0x4
}
}
void RenderFrame(LPDIRECT3DDEVICE9 pDevice)
{
ReCreate(pDevice);
if(GetAsyncKeyState(VK_INSERT)&1)
{
Visible ++;
if(Visible == 2)Visible = 0;
}
DrawMenu(pDevice);
DrawCrosshair(pDevice);
//Hacks End
if(Hack.Chams && IsIngame()){
RunConsoleCommand("SkelModelStencil 1" );
}else{
RunConsoleCommand("SkelModelStencil 0");
}
if(Hack.Fly && IsIngame()){
if(GetAsyncKeyState(VK_MENU)<0){
RunConsoleCommand("PlayerGravity 800");
}else{RunConsoleCommand("PlayerGravity -800.000000");}
}else{
RunConsoleCommand("PlayerGravity -800.000000");
}
if(Hack.Spread && IsIngame()){
RunConsoleCommand("PerturbRotationEffect 0.000000");
RunConsoleCommand("PerturbIncreaseSpeed 0.000000");
RunConsoleCommand("PerturbWalkPercent 0.000000");
RunConsoleCommand("PerturbFiringIncreaseSpeed 0.000000");
}else{
RunConsoleCommand("PerturbRotationEffect 3.000000");
RunConsoleCommand("PerturbIncreaseSpeed 3.000000");
RunConsoleCommand("PerturbDecreaseSpeed 9.000000");
RunConsoleCommand("PerturbWalkPercent 0.500000");
}
if(Hack.ESP && IsIngame()){
BoxEsp(pDevice);
}else{}
}






