bool fly = false;
if(/* Fly Hack Bool */)
{
if(GetAsyncKeyState(VK_SPACE)<0)
{
if(fly == false)
{
PushToConsole("PlayerGravity 700");
fly = true;
}
}else{
if(fly == true)
{
PushToConsole("PlayerGravity -1000");
fly = false;
}
}
}
. and its doin okay.