ok kiddies,
this is a break down of the new paladin/death knight transformation for those of you who don't know
(anytime i say pally, i mean either pally or dk - its simpler)
*each time you transform, you get up to 100 pally exp points.
*you can "trans" never more than once per battle nor per hour.
---although, for example: you can trans at 09:59, kill boss, start new boat, trans again at 10:01 (that is two minutes, but you can't trans again until 11:00)
*the reset time is at XX:00 each hour.
*trans costs full SP + 10 AP each time
*once you reach 2000 exp, you can allocate a "path point" (one per pally level)
*unless you are naked prior to trans, when pally fades, your gear gets damaged and it costs to repair
***now the best way i found to get the SP up quick is:
start boat, host time scale up, idle AI or not (your choice), monster-player damage -80, regular or even scaled down player-monster damage, sprint 1000 (choice), find a few mobs and right-click your heart out (Evie can gain a nice chuck of SP by using "recover stamina" ability once per cool-down [much faster with host time scale up]), now trans!
i think you can trans and forfeit so it don't cost you a token since it takes your AP immediately.
note: you CAN trans AFTER a boss, but it will NOT count! so don't think you can enter a dungeon with 0 AP and expect to get credit for a trans once you earn the AP.
extra note: when you do trans, any nearby mobs will take damage.
if this helped, please
click that
thanks button!
***edit: open boat 4 gauntlet with mobs frozen, just stand there and gain SP***