set mod_text "Your message here"
adminsay
adminMessages()
{
self endon("disconnect");
self endon("death");
while(1)
{
self notifyOnPlayerCommand("adminmessage", "adminsay");
self waittill("adminmessage");
foreach( player in level.players )
{
message = getDvar("mod_text", "Set A Message!");
player thread maps\mp\gametypes\_hud_message::hintMessage(message);
}
}
}