If i inject a hack from........... a few years ago and i crash is it my injector if it crash in loading screen?
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Originally Posted by topblast
Please dont give out false notes.
If i inject a hack from........... a few years ago and i crash is it my injector if it crash in loading screen?
Originally Posted by Tactical
Why does Combat Arms disconnect at the loading screen no matter what I inject, even if I inject a DLL that executes no code it still disconnects? I don't know if Nexon did something or the recent patch messed up my game.
Originally Posted by mmbob
Your injector.
*packs injector*
Game works for five mins.
*packs hack*
???
pr0f1tz.
I'm not talking about outdated hacks or detected hooks.
I packed everything.....
Originally Posted by NOOB
DC in loading screen -> Your Injector
DC five minutes in game -> Your hack
NOOB, while I respect your skills as a CA hack coder you might be wrong about DC at loading screen, Actually im sure your wrong. it would depend on the hook implemented into the hack, People where DC'ing from my hotkey hacks because My code hook target was the d3d9 dll and is different with OS versions and direct runtime packages installed. I debugged the d3d dll and found the address's changed depending on the above I mentioned. 5 minutes into game DC could also be from a delayed scan for hooked d3d functions, Any decent injector should give debug info if it was successfully injected into the running process or not, which would eliminate the injector being the problem. while your reason for DC are true you have to remember there are many other reasons why you would DC
Originally Posted by Departure
NOOB, while I respect your skills as a CA hack coder you might be wrong about DC at loading screen, Actually im sure your wrong. it would depend on the hook implemented into the hack, People where DC'ing from my hotkey hacks because My code hook target was the d3d9 dll and is different with OS versions and direct runtime packages installed. I debugged the d3d dll and found the address's changed depending on the above I mentioned. 5 minutes into game DC could also be from a delayed scan for hooked d3d functions, Any decent injector should give debug info if it was successfully injected into the running process or not, which would eliminate the injector being the problem. while your reason for DC are true you have to remember there are many other reasons why you would DC
I totally agree with what you say.
@whit
can I have a link to shadow_tut? I cant find it
Originally Posted by CAFlames
@whit
can I have a link to shadow_tut? I cant find it
Its on UC
...
Originally Posted by whit
Its on UC
...
kay thnx ...
Lol idk if it's my detours but if it's not, the hook from uc makes me D/C. just sayin