Normal Map alpha channel
Im not quite sure what the normal map alpha channel is for on these .dds files. It looks like an inverted version of the rgb map. Im currently working on a magnum texture and i would appreciate it if you could tell me what it is for.
extra:
I have not exported yet, i came here after my search turned up no results.
If this post is incomplete let me know and ill do my best to fix it.
extra:
I have not exported yet, i came here after my search turned up no results.
If this post is incomplete let me know and ill do my best to fix it.


